Build Template
[&DQg1Fyc9IirBEgAAQAEAAKYSAADxEgAAAxMAAAAAAAAAAAAAAAAAAAAAAAA=]Condition Reaper is an Open World build that applies heavy Bleeding via Chill through Wells, Shroud and Greatsword, making it effective for sustained damage, crowd control and group content.
Overview
Build Difficulty: ● ● ○ ○ ○
- Fluid rotation
- Short ramp-up
- Lots of cleave
- Relies on resource management
- Requires accurate positioning
- Loses damage on moving targets
Equipment
Traits & Skills
Traits
Skills
"弱者退散!" can be replaced when needed:
鬼灵缚爪 to group up enemies or as Defiance Break
"迷雾归来!" to provide temporary damage mitigation and to draw monster aggro
鲜血力量 coupled with the trait
腐化大师 for high single target Damage
鬼灵铠甲 for Protection and Stun Break
鬼灵影步 for Swiftness, Stun Break and Condition Cleanse.
"严寒刺骨!" can be replaced when needed:
瘟疫化身 deals a massive amount of conditions in an area over a long period of time. Swap to this if you are holding an area and feel that the boons from
"严寒刺骨!" are not needed.
On top of generating Quickness and Fury,
恐惧 reduces the Cooldown of
惊惧魔甲 by 50% after an enemy is killed.
惊惧释放 can be chained into itself in large groups of dying enemies.
灵魂吞噬 can provide minor Healing and additional Damage when the Might and Life Force from
霜冻凯歌 are not needed.
寒冰暗幕 can increase the single target Damage of
黑暗法池 and
死亡冲刺. Beware that this has a three second Cooldown and only affects a single target.
传播瘟疫 can be taken to help with Condition Transference.
传播瘟疫 can also be paired with
腐化大师 to greatly increase your single target Damage when taken with
鲜血力量.
Feel free to run the same equipment as the raid build for Condition Reaper. The equipment listed here provides you with slightly more survivability.
Sword can be used in your main hand to apply additional Chilled via your Auto Attack Chain. It also provides Life Force, Boon Removal and mobility.
Torch offers Defiance Break and Might.
Focus or Warhorn can be taken instead of off hand Sword, or Scepter can also be swapped in for Pistol main hand, if you do not have access to Secrets of the Obscure (SotO).
- Scepter offers good damage and Boon Removal.
- Focus can be used for Boon Removal, Life Steal and Life Force.
- Warhorn can be used for Life Steal, Defiance Break and Swiftness.
夺魂者古物 can be replaced when needed:
Visions of Eternity Relics:
Janthir Wilds Relics:
悲伤古物 turns your elite skill into a powerful panic button.
河流古物 grants you Alacrity and Regeneration when you Dodge.
Secrets of the Obscure Relics:
碎层古物 inflicts Torment and Burning when an enemy is inflicted with Bleeding at six or more stacks of Bleeding.
术士古物 inflicts Vulnerability when you apply Cripple, Chilled or Immobilize.
寻路者古物 provides increased Movement Speed and Superspeed when entering combat.
巫师塔古物 grants your elite skill an additional Pull and Reflect.
午夜国王古物 to share Fury and Might frequently with nearby allies.
Core Game Relics:
骁骑兵古物 grants Condition Removal when you use a shout.
流水古物 grants Condition Removal when you use your Heal Skill.
巫妖古物 for passive damage through a Jagged Horror minion that inflicts Bleeding.
骑兵古物 grants you Aegis, Quickness, Swiftness, Resistance and Might when you hit an enemy with your mount engage skill. (Hint: the Skyscale engage skill will leave a pulsing field that will give boons on every strike!).
Rotation & Extras
Key Concepts
The majority of the outgoing Damage will be dealt by Chill → Bleeding applied via
致命冰冻. This interacts with a handful more traits:
Fear has additional interactions for Damage and utility:
Dealing Damage
黑暗法池 is the main damaging skill and applies a massive amount of Chilled, Blind which results in Bleeding and Vulnerability in a pulsing area.
Cast
"严寒刺骨!" to generate boons and inflict conditions through Chill into Bleeding. This skill grants you Quickness, Might, Fury and Stability.
夺魂之幕 has a lot of Damage within it:
惊惧释放 is another source of Fear → Chill → Bleeding & Vulnerability
灵魂漩涡 applies Poison and deals respectable Strike Damage
处决镰刀 applies a pulsing Chill field for more Bleeding and Vulnerability.
Staff is a one-time-use weapon, featuring high AoE burst, with lower sustained Damage:
鲜血印记 inflicts Bleeding and grants you Regeneration
凛冬印记 inflicts Chilled and Poison
腐烂印记 transfers three conditions from yourself to each enemy hit
夺魂印记 deals the most damage and Fears.
You ideally want to Weapon Swap away from Staff once you've used your Cooldowns.
Some useful things to know about your Pistol:
Use your Sword skills in the following order to take advantage of how they work:
饥饿漩涡 and
狼吞虎咽 will Life Steal and inflict Vulnerability, followed up with more Vulnerability and Chilled.
吞噬面容 and
消食殆尽 will grant Life Force and inflict Fear, followed up with Weakness and Might.
Burst Rotation
Defense
Use
惊惧魔甲 to gain Damage Reduction whilst in
夺魂之幕. Using
惊惧释放 ends the Damage Reduction effect early and inflicts Fear.
腐烂印记 provides three Condition Cleanses per target hit. You can also transfer conditions with
"无尽苦痛!".
Use
腐烂印记 or
死亡冲刺 in the Combo Field from
处决镰刀 to gain Frost Aura.
When fighting multiple enemies, spread your conditions equally across the group rather than focusing on a single target to gain the most benefit from
寄生蔓延.
"弱者退散!" is a short cooldown Stun Break.
Crowd Control
| Skill | Defiance Break | Source |
|---|---|---|
恶毒爆冲 | 100 | Pistol |
吞噬面容 | 150 | Sword |
夺魂印记 | 100 | Staff |
"严寒刺骨!" | 200 or 300 in melee | Elite |
鬼灵缚爪 | 150 per projectile, up to 750 | Alternate Utility |
冲锋陷阵 | 500 - 900 on average | Alternate Elite |
惊惧魔甲 → 惊惧释放 | 100 | 夺魂之幕 |
处决镰刀 | 150 | 夺魂之幕 |
Defiance Break values stated on
召唤血肉魔像's
冲锋陷阵 and
"严寒刺骨!" tooltip are inaccurate, while other skills such as
鬼灵缚爪 do not list any.


























































