Build Difficulty: ● ● ○ ○ ○
优点
- Good mobility
- Plenty of CC
- Fluid rotation
- Provides self boons
- Defensive options
缺点
- No ranged DPS
- Lacks utility
[&DQYfKSUbOD90AAAAjgAAAJAAAAA1FwAAEhcAAAAAAAAAAAAAAAAAAAAAAAA=]Build Difficulty: ● ● ○ ○ ○
| Fire Attunement | Default Keybind |
|---|---|
2 | |
4 | |
| → | 5 |
| Water Attunement | Default Keybind |
|---|---|
2 |
| Air Attunement | Default Keybind |
|---|---|
4 | |
5 |
| Earth Attunement |
|---|
Fire Weaver is a condition based duelist, relying on Burning to secure kills as well as decent power Damage. Fire Weaver can have two attunements on at the same time and get a new 3 skill.
is a key ability to secure kills, pulsing different conditions based on your attunements.
Sword and Focus bring great offensive and defensive options.
Using while in Air Attunement is a must to secure kills. Water Attunement is another amazing attunement to use it in as it applies Chilled.
Activating in Fire Attunement will give you more Condition Damage. Make sure to rotate all your attunements while is on so you extend its duration and get access to .
You should avoid attuning to the same attunement twice. Rotating through attunements is key to being efficient on weaver.
Outside of those double skills your best damage skills are:
Sword offers a simple combo you should execute off cooldown for sustain.
Water Attunement until attunement swap is off cooldown. You can Dodge for Heal and Condition Removal.




| Default Keybind |
|---|
大地漩涡 | 2 |
磁力脉动 | 4 |
黑曜石肤 | 5 |
激流.
Earth Attunement.
Walk out of
激流 and Dodge back in. The timing and place are hard to grasp at first.
Focus offers a lot of defensive abilities.
Your heal,
再生纹章, is purely passive and you should never press it.
电光火石 is a very powerful teleport but doesn't Stun Break.
净化烈焰 is both a Stun Break and Condition Removal.
Using a Dodge will give you Resistance, countering your worse enemy: Chill.