Build Template
[&DQYfKyUuQx8nDwAATwEAAPYAAACQAAAA9xoAAAAAAAAAAAAAAAAAAAAAAAABLwAA]Overview
Build Difficulty: ● ● ● ○ ○
- High damage
- Provides party boons
- Provides self boons
- Strong bursts
- Defensive options
- High mastery curve
Equipment
Traits & Skills
Traits
Skills
Rotation & Extras
Key Concepts
Hammer Catalyst is an extremely straight foward build. It has high burst and high sustain but has a very low health pull which can make surviving on it quite the challenge.
It uses in Air Attunement to get Quickness and have fast bursts.
Hammer brings devastating AoE on every ability.
Damage
The primary addition of Catalyst is
部署翠玉元晶. You will passively generate energy to be able to use it. Focus on using it in Air Attunement for Quickness and Fire Attunement for Might.
Another important side of this build is the 3 ability on each attunement. They all provide different bonuses and damage around you. You should press it as soon as you enter a new attunement. If cast again it will use
高潮结尾 which damage scales on how many 3 passives are up.
Every attunement offers really high damage abilities but Water Attunement is also a source of sustain. The best is to swap from Air or Earth to Fire as they provide CC skills which will help you land your abilities. If you can't swap attunement they also have a damage ability of their own.
- Earth Attunement can often be used alone.
捶地 will provide a three second Immobilize and
回旋刺石 deals high Damage on a two second cast. - In Air Attunement make sure you keep one of
凶狠风暴 or
震爆冲击 and before swapping into Fire Attunement. You can use the other one first in combination with
苦痛飓风 for Damage. - Fire Attunement is your pure damage attunement. If in melee range use
熔火尽头 and
部署翠玉元晶 first for Might then quickly follow up with
三重烧灼 and
涌动火舌
You can fully reset Fire cooldowns with
元素迅捷 for a second burst.
You can use
秘法护盾 to cover your burst and if broken by 3 hits it will also deal significant damage.
Defense
A lot of your sustain comes from Water Attunement.
碰撞源流 Heals if it hits. You can combine it with
部署翠玉元晶 for Healing via Combo Field.
净化台风 has two or more Condition Removal, based on how many targets you hit.
In Earth Attunement,
屹立之石 gives you a one hit block and Barrier.
秘法绚爆 should always be used inside a combo field, including any jade sphere.
风驰电掣 is your main mobility skill but remember it isn't a Stun Break.
Your Stun Breaks are
秘法护盾 and
大地护甲, they both also provide Stability.












































