Build Template
[&DQExOg0WPj9LFwMBNgEAALkBAAAyAQAAGBYAAAAAAAAAAAAAAAAAAAAAAAADWQBaAFcAAA==]Overview
Build Difficulty: ● ● ● ○ ○
- Provides party boons
- Access to healing & support
- Plenty of CC
- Plenty of utility
- Defensive options
- Frequent animation locks
Equipment
Traits & Skills
Traits
Skills
Rotation & Extras
Key Concepts
Support Firebrand is the most complex form of Support Guardian. It provides a lot of Stability, via Tome of Courage, and Condition Removal, via Tome of Resolve.
It is quite tanky so you should alternate staying on node to soak damage from being dealt to teammates and being behind your teammates to wait for your cooldowns.
The reason you run Sword is the extra mobility
利刃符印 brings.
Healing
You provide stab for your entier team via Epilogue: Unbroken Lines,
自由征兆 and
"坚守阵地!".
自由征兆 will also Stun Break any ally in range.
You have
仁慈干涉 which is a unique teleport, only usable on allies. You should use it to move in fights and especially to Rally / Revive as fast as you can.
As Support Firebrand a lot of your healing comes from using
决心圣书 abilities. They come at the cost of Page so don't spam them too hard unless it's necessary.
- Chapter 1: Desert Bloom Heals in a cone in front of you.
- Chapter 2: Radiant Recovery has two Condition Removal and Healing.
- Chapter 3: Azure Sun is an AoE Heal which also grants Vigor, Regeneration and Swiftness. Use it as much as you can, Swiftness is really important in teamfights.
- Chapter 4: Shining River pulses Healing in around you. It's static so only use it on kite spots or if you're sure your allies won't move away from it.
- Epilogue: Eternal Oasis costs two Page instead of the usual one. It has five Condition Removal, turning them into boons, and increases healing received for all allies affected. It's really important to use it before other skills if you need a lot of Healing.
Your healing skill
暂时恢复 is very important, it provides Healing, Aegis and Barrier. The Barrier or Healing from
群聚古物 has a 10 seconds cooldown. You can use
暂时恢复 charges to keep track of it as it is a 12 seconds cooldown.
神圣打击 should be spammed off cooldown on allies. You can use it to blast
迅捷符印 for additional condition cleanse.
能量引导 is one of your biggest heals but it forces you to stand still for the entire cast time. You should try to cast it in a safe place but close to the fight. You should cast this after using
光耀正义 to have Quickness.
吸收护盾 blocks projectile after its Knockback and should be used again before it ends for
吸收护盾. You can double tap the skill for quick aoe healing.
勇气圣书 provides three very situational but strong skills.
- Chapter 3: Valiant Bulwark, another source of projectile denial.
- Chapter 4: Stalwart Stand can be used as Stun Break and also gives Resistance.
- Epilogue: Unbroken Lines has to be cast right as a fight start. It will deny most bursts thanks to the 300 toughness it gives, on top of Protection and Stability.
仁慈纹章 Rally / Revive an ally in targeted area. Use
正义圣书 to get quickness before casting it.
守护界线 is a very strong cc that can be a little awkward to use. Try to place it behind enemies your team is chasing or on an ally who is getting focused.















































