Build Template
[&DQYfHSkfOBl0AHQAUAEAAL4BAAA1FwAAEhcAAAAAAAAAAAAAAAAAAAAAAAA=]Overview
Build Difficulty: ● ● ○ ○ ○
- High damage
- Good mobility
- Strong bursts
- Simple rotation
- High learning curve
- High mastery curve
- Fast paced rotation
- Requires accurate positioning
- Power
- 3150
- Toughness
- 1000
- Vitality
- 1297
- Precision
- 2122
- Critical Chance
- 63.42%
- Ferocity
- 1543
- Critical Damage
- 252.8%
- Condition Damage
- 0
- Healing Power
- 0
- Expertise
- 0
- Condition Duration
- 0%
- Concentration
- 0
- Boon Duration
- 0%
Equipment
Traits & Skills
Traits
Skills
Rotation & Extras
Step One: Attunements and Dual Attacks
Weaver Attunements
Weaver attunements work a little differently from core elementalist attunements. The Introduction to Elementalist page provides a brief overview of elementalist attunements; make sure you understand how attunements work before tackling this build!
As Weaver, when you attune to an element:
- Your current mainhand attunement gets moved to the offhand.
- The new element is placed in the mainhand.
For example, if you are currently in
火焰协调/
空气协调 and you attune to
大地协调, your new attunements will be
大地协调/
火焰协调.
This means you need to attune to an element twice in order to fully attune to it.
For Power Weaver, the basic attunement and gameplay loop is as follows (with your new attunement being the one on the left):
In other words, alternate between fully attuning to
空气协调 and fully attuning to
火焰协调.
For now, Auto Attack as you get comfy with pressing the next Attunement off Cooldown. Do not delay swapping Attunements; this is a core foundation of the build to maintain full uptime on
愤怒元素.
Dual Attacks
Skill 3 (Dual Attacks) on Weaver is determined by the combination of elements you are attuned to. The order of attunements does not matter; that is, Fire/Air has the same Skill 3 as Air/Fire.
As you cycle through the basic attunement loop:
- Use
量子打击 right before attuning to
火焰协调. - Use the other Dual Attacks in each Attunement off Cooldown.
- Remember that changing attunements will not cancel any skill you're currently casting. If available, use this to your advantage by swapping to your new attunement during the cast time of your current skill.
Do not delay swapping Attunements even if a skill is about to come off Cooldown. It's important to get into the habit of cycling through Attunements off Cooldown, so don't worry about finishing your Auto Chains just yet.
Step Two: Weapon Skills
Once you've gotten a good grasp of the core gameplay loop, you can start weaving more weapon skills into your rotation.
Skills
Use the following as a general priority guideline; add the next skill(s) down the list only once you're comfortable using higher priority skills.
- Use
风驰电掣 as often as possible.
- With the exception of the opener, you will want to start
空气协调/
空气协调 with this skill and end
火焰协调/
空气协调 with this skill. - This will help you maintain your Relic of Fireworks buff.
- Note:
风驰电掣 yeets you 1200 units forward without a target selected, so make sure you have something targeted if you don't want to do that.
- With the exception of the opener, you will want to start
- Use
火焰升腾 twice in
火焰协调.
- Use
炙火之环 and
烈焰之攫 in
火焰协调/
火焰协调.
- These are good for DPS and will also help you maintain your Relic of Fireworks buff.
Rotation
Putting the above concepts together, the rotation should look something like this:
Opener
Loop
- Auto Attack
Step Three: Auto Attack Chains
Now that you're comfortable using all the weapon skills, try to finish your Auto Chains.
- The third hit of each Auto Chain deals a lot of damage, so it's important to finish as many Auto Chains as possible without delaying the rest of the rotation.
- Grouping Auto Chains together and weapon skills together will allow you to seamlessly queue your weapon skills, contributing to a cleaner rotation. All
火焰协调 and
空气协调 weapon skills in the rotation can be queued. - If you start an Auto Chain and swap to a different attunement, your previous attunement's Auto Chain will still continue until it's finished or interrupted. If you want to change your Auto Attacks to your new attunement, press Skill
1and it will swap over.
Adding in the Auto Chains to the rotation, it should now look something like this:
Opener
Loop
- Auto Chain x2
For this step, focus on grouping weapon skills together and avoid interrupting your Auto Chains with weapon skills.
Step Four: Utility Skills
原始姿态 is an instant-cast skill that deals damage based on your current attunements (plural). Fully attuning to an element double-dips on the effect. To maximize the damage, you will want to get as many ticks in
火焰协调/
火焰协调 as possible. The first tick happens after a short delay, so you will want to use one charge of
原始姿态 right before fully attuning to
火焰协调.
Similarly,
风暴雕文 will have a different effect based on your current mainhand attunement. You will want to use this skill nearly off Cooldown, but situationally it may be better to save it for
火焰协调 or
空气协调 to optimize its effects.
- Start your rotation with
闪电风暴 for burst damage; this can be pre-cast slightly before the boss becomes targetable or moves to the target location. - On smaller hitboxes,
火焰风暴 will hit more consistently than
闪电风暴 because it simply functions as a pulsing fire field and is not subject to RNG. - However,
闪电风暴 will generally deal more damage when the target is under 50% health thanks to
穿心一箭.
Use as many charges of
秘法爆弹 as possible while attuned to
火焰协调 and
空气协调 and when
愤怒元素 is active to give it the best damage modifiers.
Step Five: Weave Self
自我编织 reduces the Cooldown of Attunements by half (2 seconds) and gives you a unique buff for each element you attune to for its duration. If you attune to all 4 elements,
自我编织 ends and you get the Perfect Weave buff. Notably, Woven Air and Perfect Weave will increase your damage by 10% for up to 30 seconds if you execute the
自我编织 loop correctly. However, the
自我编织 loop is fast-paced, can seem daunting at first, and can be difficult to get right, especially if you don't have a lot of experience with Power Weaver.
If you feel you are ready to take on the challenge, you can skip this step and visit the Power Weaver page for the full
自我编织 rotation.
If you would prefer to ease yourself into the full
自我编织 rotation, you can start with the following rotation as a stepping stone. This rotation dips once into
大地协调 for a few extra weapon skills but otherwise roughly follows the normal loop. It will help you get more accustomed to the fast-paced rotation as well as adding another element to the rotation. You will not get the Perfect Weave buff, but you will still have 20 seconds of the Woven Air buff for higher burst damage.
Please note that this is not the same as the first half of the full
自我编织 rotation.
Weave Self
空气协调/
空气协调-
自我编织
-
闪电风暴
-
量子打击
火焰协调/
空气协调
火焰升腾 →
风驰电掣 →
烈焰漩涡
大地协调/
火焰协调
岩浆皮肤 →
炙火之环 →
烈焰之攫
大地漩涡 (cannot be queued)
火焰协调/
大地协调
地动山摇 →
大地翻腾
火焰协调/
火焰协调
烧灼打击 →
火焰升腾
空气协调/
火焰协调- Auto Chain x2
空气协调/
空气协调- Auto Chain x1
-
量子打击
火焰协调/
空气协调
火焰升腾 →
风驰电掣 →
烈焰漩涡
火焰协调/
火焰协调- Auto Chain x1
烧灼打击 →
炙火之环 →
烈焰之攫- Auto Chain x1
-
火焰升腾
空气协调/
火焰协调- Continue with the normal loop until
自我编织 is available.
It will likely take a lot of time and practice to get the
自我编织 rotation down, so don't be discouraged and don't give up!
If it's not working out for you or you're just not interested in learning the
自我编织 rotation, you can simply perform the normal loop with
自我编织 active when available for a significant damage increase.
Transitioning to the Full Build
Once you're comfy with the above steps, you can weave
流水协调 into the
自我编织 loop. You can visit the Power Weaver page for the full
自我编织 loop and a complete overview of the build and rotation.



























































