Build Template
[&DQMGJyY5RhUNGyoPhgAHARAbjQEOG4YACRuJAQAAAAAAAAAAAAAAAAAAAAACNgAJAQA=]Overview
Build Difficulty: ● ○ ○ ○ ○
- Good mobility
- Easy to learn
- Sustained damage
- Low amounts of CC
- Lacks utility
- Lacks burst damage
- Power
- 2172
- Toughness
- 1000
- Vitality
- 1297
- Precision
- 1633
- Critical Chance
- 35.14%
- Ferocity
- 0
- Critical Damage
- 150%
- Condition Damage
- 1899
- Healing Power
- 0
- Expertise
- 853
- Condition Duration
- 71.86%
- Concentration
- 0
- Boon Duration
- 0%
Equipment
Traits & Skills
Traits
Skills
Rotation & Extras
Introduction
Condition Mechanist (One Kit) is a build that is relatively easy to learn, bridging the gap in terms of difficulty between the No Kit and Two Kit variants. The One Kit build uses
手雷包 for a nice DPS increase over the No Kit variant and the ability to deal some Ranged Damage if needed in a real fight.
Step One: The Core Combo
Grenade Kit
手雷包 usage is an essential part of the rotation, so first, let's make sure we are set up to use its skills well.
All
手雷包 skills are Ground-Targeted, so it's important to adjust your settings to work for you. Here are some recommended settings:
- Ground Targeting: "Fast with Range Indicator" or "Instant" If set to "Normal," you will have to click each time after casting a
手雷包 skill and this can substantially slow down your rotation. - Snap Ground Target to Current Target: "Off" This setting can be situationally useful to turn on, but keep in mind that
毁天灭地 and
位移纹章 are Ground-Targeted movement skills, so you may want to keep this option off - or at least have a keybind to toggle snapping on/off to allow you to move to places other than directly in the center of your target's hitbox.
Now onto
手雷包 itself:
- Opening
手雷包 during the cast time of other skills will not interrupt them, so you can queue from other skills into
手雷包 skills. (This is true of all Engineering Kits.) - You can use Stow Kit during the cast of your final skill in
手雷包 to close
手雷包 without interruption and queue into your next skill. - Note that Weapon Swap does not function the same as Stow Kit! Weapon Swap will cancel any skill you are currently casting, so take care to not interrupt your
手雷包 if you are Weapon Swapping out of the kit.
While
手雷包 gives you access to more skills, the downside is its hidden Cooldowns. Fortunately, you can pair
破片手雷 with
管流激增 as they share the same Cooldown.
And with all that out of the way, we can get to...
The Core Combo
The following combo will be the bread and butter of your rotation:
Always prioritize this combo and use it off Cooldown!
A few notes about this combo:
电气炮轰 is the flip skill of
闪电矛杖 and becomes available 4 seconds after you cast
闪电矛杖.
电气炮轰 and
闪电矛杖 will alternate in your rotation, but one of them will always be available to combo with
管流激增, so you will just perform the combo with whichever one is currently on your weapon skill 3. For simplicity, the combo will be listed with
闪电矛杖 only from here on out.- Make sure you open
手雷包 during the cast time of
管流激增. Stow Kit has a 1 second Cooldown once a Kit is opened, so you will need to open
手雷包 quickly or you will be unable to Stow Kit once you are done with
破片手雷. (You can still Weapon Swap, but again, make sure you are not interrupting any skills.) - Get used to the timing of this combo and don't move onto the next step until you've gotten fairly comfy with it. This is the core combo of the build and thus is important to get right!
Fill the gaps with Auto Attacks. It is not a priority to finish your Auto Attack Chains.
Mech Skills
You can set all three of your Mech skills (
翻滚重击,
释能阵列,
天空马戏团) to Auto Attack. We'll talk more about the mech skills later.
Step Two: More Grenades!
Since you should now be comfy with opening and Stowing
手雷包, we can add two more skills into the mix.
毒气手雷 and
冰冻手雷 have the same Cooldown, so we can use them together whenever they are off Cooldown while we are in
手雷包.
毒气手雷 deals more damage, so we want to prioritize it first, but the more important thing is to use both because it will make your life much easier when their Cooldowns are synced.
Since these skills will both be available at the start, you should start with them in your opener as well. Here's what the rotation will look like:
Opener
Rotation Priorities
Step Three: One More Weapon Skill
The last weapon skill in the rotation is
毁天灭地.
毁天灭地 has a lower priority than the two combos we talked about in Step One and Two, so use
毁天灭地 off Cooldown without delaying any of your other combos.
Note that
毁天灭地 is a Ground-Targeted movement skill, so watch where you're going! In real fights, this can be used to Evade or reposition, but holding onto it for too long will decrease your overall Damage output.
That's all of your non-mech skills covered, so here's the updated and final rotation:
Opener
Rotation Priorities
Step Four: Mech Skills
We currently have our Mech skills set to Auto Attack. This is fine! There are just some things to keep in mind:
- While letting your Mech do its own thing can be convenient in reducing complexity and APM, you should still consider casting them manually (even while they are set to Auto Attack) to have better control over which skills are being used and in what order.
- Sometimes it can take a while for the Mech to start casting its available skills, so you may be able to squeeze out a little extra Damage by manually casting them.
Here's the mech priority list (use off Cooldown):
Note that
超频纹章 cannot/should not be set to Auto Attack, so you will always have to cast this manually.
超频纹章 will interrupt your mech's current action, so make sure you are not interrupting your other Mech skills when casting it.
Sometimes your Mech decides to be silly and goes off on its own to do weird things. In real fights, try to be aware of your Mech's position and make sure to use
位移纹章 and Attack My Target / Return to Me to help position your Mech better.
Transitioning to the Full Build
That's all there is to Condition Mechanist (One Kit)! If you made it this far, you are ready to head off to the full Condition Mechanist (One Kit) build for a complete overview of the build and rotation.




























































