Build Template
[&DQcYPy09Ox0jDyMPgQEHFoMBgQHgFYMBRhe8AQAAAAAAAAAAAAAAAAAAAAADWQAFAGYAAA==]This variant of Condition Mirage uses Signet of Ether as its heal skill, which means the following:
- Damage ramps up significantly faster with the additional phantasm we get to summon.
- Damage is worse in longer fights compared to the Oasis rotation, as we consume resources faster than we regenerate them.
- Rotation doesn't loop 100% perfectly, requiring some adjustments on the fly as discussed in the notes section.
Overview
Build Difficulty: ● ● ● ● ●
- Fluid rotation
- Sustained damage
- Provides party boons
- Provides self boons
- Short ramp-up
- High mastery curve
- Forced movement
- Loses damage on moving targets
- Relies on resource management
- Requires accurate positioning
- Low amounts of CC
- High learning curve
- Power
- 2173
- Toughness
- 1000
- Vitality
- 1297
- Precision
- 1633
- Critical Chance
- 35.14%
- Ferocity
- 0
- Critical Damage
- 150%
- Condition Damage
- 2152
- Healing Power
- 0
- Expertise
- 813
- Condition Duration
- 69.19%
- Concentration
- 0
- Boon Duration
- 0%
Benchmarks
- Last Benchmark Max: 43608
- Last Benchmark Average: 43200
Equipment
Traits & Skills
Traits
Skills
荆棘古物 will pull ahead on longer fights, especially if there are more targets present / cleave is needed.
Rotation & Extras
To simulate the assumption that your allies will maintain the Bleeding threshold required to trigger
碎层古物, apply Bleeding 5 times to the training golem via the console, (repeatedly select the option) and do not apply Burning via the console.
Opener
幻影术士 +
相位撤退
混乱风暴 +
混乱护甲 + Dodge- Weapon Swap
-
虚拟利斧
萦绕思绪 +
远行
幻影法师 +
远行 + Dodge-
虚拟利斧
萦绕思绪 +
挫败之吼-
水晶沙尘
幻光纹章 → Stand where you cast
水晶沙尘 to collect the Mirror-
虚拟利斧
-
虚幻魔术
-
对称利斧
幻影法师 + Dodge-
虚拟利斧
萦绕思绪 +
心灵粉碎- Auto Attack +
远行 + Dodge -
虚拟利斧
- Weapon Swap
Loop
Staff Loop
- Use Dodges to then cast
混沌漩涡 while making sure your clones finish casting
虚拟利斧 each time - You have time until right before the 2 phantasms from
幻影术士 finish their attacks, at which point you...
After the opener and then every second Staff Loop, you will only be able to do one Dodge before the first Shatter.
Axe Loop
萦绕思绪 +
远行-
虚幻魔术
对称利斧 + Dodge-
虚拟利斧
萦绕思绪 + Shatter- Auto Chain
幻影法师 + Dodge-
虚拟利斧
萦绕思绪 + Shatter-
水晶沙尘
幻光纹章 → Stand where you cast
水晶沙尘 to collect the Mirror-
虚拟利斧
-
对称利斧
幻影法师 + Dodge-
虚拟利斧
萦绕思绪 + Shatter- Auto Attack +
远行 - Weapon Swap
Rotation Notes
Shatter priority
Due to
无限视界, your clones will also cast Ambush skills alongside you whenever you gain Mirage Cloak. Make sure they get to finish casting them before you Dodge again, use Shatters or overwrite them with new clones — keeping in mind that unlike you, they do not have Quickness.
- Axe clones will also interrupt their actions when you press
对称利斧!
We rely on
自欺欺人 to have enough Clone generation — it causes our Deception skills to create a new clone when cast if we already had at least one beforehand.
幻象防护 boosts our Condition Damage for a while after gaining Chaos Aura — which we gain from
挫败之吼 and using Leap Finishers inside
混乱风暴. Note that
相位撤退,
对称利斧 and
远行 all require you to be inside the Ethereal Field when pressing them to gain a new aura!
If you want to preserve
失真 for utility but
误导 is on Cooldown, skip the first Shatter after swapping to Axe (or vice versa) — this way you won't drop
幻影痛苦.
After a certain point, you will notice that the rotation starts running out of
远行 charges. To remedy this, you will have to occasionally skip using one — aim to do the following:
- If you used Dodge twice in the previous Staff Loop, skip the first
远行 in the Axe Loop. - If you used Dodge three times in the previous Staff Loop, skip the last
远行 instead.
- The latter will be followed by adjusting when you use
相位撤退 during the next Staff Loop, making sure that you have 3 clones for the higher priority Shatter out of the two that you will do throughout said loop.
- The latter will be followed by adjusting when you use

























































