Build Template
[&DQcXKi06SRptAW0BUx2AAQAAagEAAIIBAADtEgAAAAAAAAAAAAAAAAAAAAADWQBWAGYAAA==]Heal Quickness Troubadour spins dramatic ballads and tales as their words weave magic and music to raise allies’ spirits and demoralize their foes.
Overview
Build Difficulty: ● ● ● ○ ○
- Plenty of CC
- Plenty of utility
- Tanking build
- Provides party boons
- Access to healing & support
- Easy to learn
- High mastery curve
- Relies on resource management
- Power
- 1989
- Toughness
- 1393
- Vitality
- 1297
- Precision
- 1000
- Critical Chance
- 5%
- Ferocity
- 0
- Critical Damage
- 150%
- Condition Damage
- 0
- Healing Power
- 1450
- Expertise
- 0
- Condition Duration
- 0%
- Concentration
- 1030
- Boon Duration
- 83.66%
Equipment
Traits & Skills
Traits
Skills
Since Rifle already covers all of your needs, your secondary weapon set is completely flexible. You might want to consider the following options:
- Spear for evading attacks, movement and stunning foes.
- Sword for removing boons and evading attacks.
- Scepter for blocking attacks.
- Focus for pulling foes together.
- Pistol for Defiance Break.
- Shield for blocking attacks and stunning foes.
If all the options intimidate you then Spear is a very solid default secondary weapon for its versatility and flexibility!
Check the detailed section on each weapon below!
You can replace
菲勃古物, if you do not need or solve Swiftness in another way, with other notable relics:
群聚古物 for additional safety.
林居古物 for high additional Defiance Break on elite cast.
巫师塔古物 for additional Defiance Break and Reflect on elite cast.
术士古物 to cover more Vulnerability as a healer.
You can replace
恢复咒语 with
次子传说 for burst healing.
Your utility and elite skills are very flexible and you should consider all options. Note that Mantras and Tales will additionally heal via
咒语回复 and
娓娓道来.
斥力穹窿 for reflecting projectiles.
专注咒语 for Aegis and Stability.
传送入口 for group mobility.
坚定咒语 to Cleanse Conditions.
侠盗传说 to provide Aegis, Superspeed and Endurance
闪光传送 for mobility to deal with mechanics.
幻象纹章 to reset all your instruments for additional Defiance Break, Healing, Distortion or more boons.
尊后传说 for a 5-man Distortion for 2 seconds.
群体隐形 for squad-wide Stealth
For Defiance Break options, please refer to the Crowd Control section at the bottom of the page.
Notable Chaos Change:
万华领悟 paired with
群体隐形 can be useful to run past insignificant foes.
Notable Inspiration Changes:
医者反馈 to revive allies quicker, but never on Cairn and Matthias.
聚能反馈 when equipping a Focus to cast
堕入虚无 4more frequently.
迷幻大师 paired with Glamour-Skills for Resistance and Superspeed.
模糊铭文 with
灵感纹章 grants frequent Aegis and boon extension.
Notable Troubadour Changes:
The three grandmasters are very flexible:
变调和弦 provides the most burst Defiance Break of the three, while also having more Healing if you pair
和谐竖琴 and
音浪渐强.
首尾呼应 provides the most sustained Defiance Break.
节奏爆发 provides the most raw Healing output while offering no additional Defiance Break, use this if you do not need Defiance Break.
You can also take
切分律动 over
娓娓道来 for slightly more Defiance Break at the expense of some Healing and making Protection tighter to upkeep.
Rotation & Extras
Opener
This sequence provides your group with the most important boons at the beginning of combat.
You can skip
音浪渐强 in the opener if you have
魂守传说.
You can obviously change the opener based on the encounter or your individual skill choices - just make sure you apply Quickness, Fury, and 25 Might as quickly as possible.
Key Concepts
Build Notes, in particular by casting the following skills.
跋山涉水 2additionally grants Regeneration.
幻影狙击 4stuns foes.
恢复咒语 → 2x
强力恢复 additionally heals, and grants Regeneration and Swiftness.
魂守传说 while
活跃琵琶 F1is playing.
Spend Notes to play Instruments as soon as they recharged:
- Spare Notes to play
活跃琵琶 F1for Might and Quickness. - At least two Notes to play
惑心长笛 F2for Protection and Vigor. - As many Notes as necessary to play
和谐竖琴 F4for healing.
Cast your remaining skills as follows:
音浪渐强 F5while as many Instruments as possible are active.
音浪渐强 F5will grant boons, as well as healing and granting barrier to you and your allies. With
变调和弦 your
音浪渐强 F5will gain an additional effect depending on the instrument you used before casting it. As a healer we are mainly interested in the additional effect of
迷神手鼓 F3, which provides more Defiance Break, or
和谐竖琴 F4, which provides more Healing.
鼓舞成像 3grants Fury and Might and you should therefore cast it off cooldown. It's sequence skill,
成像分离, instead heals allies for a large amount, cleanses conditions, and blinds foes — cast it only when you need to save your allies.
奇点射击 5grants Barrier and Resistance to allies. You can reactivate it to open a portal from its location, but that will increase the Cooldown.
Weapon Usage
Rifle Usage
Rifle is your primary weapon, which you will use most of the time.
跋山涉水 2 generates a note, grants Regeneration, and heals allies for a small amount. Cast it as often as possible.
鼓舞成像 3 grants Fury and Might and you should therefore cast it regularly. Its sequence skill,
成像分离, instead heals allies for a large amount, cleanses conditions, and blinds foes - cast it whenever you need to save your allies.
幻影狙击 4 deals moderate Defiance Break.
奇点射击 5 grants Barrier and Resistance to allies. You can reactivate it to open a portal from its location, but that will increase the Cooldown.
Spear Usage
Spear is versatile weapon that has access to Evades, condition cleanse, Boon Strip, Defiance Damage and Movement.
间隙危机 2 grants a note and gives Clarity.
Skills will consume Clarity and get empowered in various ways.
虚拟反转 3 Evades attacks, cleanses conditions on yourself and Heals you if you successfully Evade an attack.
Clarity empowers the self-healing portion.
幻影长矛 4 summons a Phantasm (two with Clarity) and lunges you forward 450 units while stripping boons from any potential adversary in your path. It also grants Swiftness to the caster, while being a leap finisher.
The phantasm will Cripple, or if used with Clarity will also Immobilize.
精神崩塌 5 teleports you a distance of 600 towards your target and if cast with Clarity also Stuns for 2 seconds.
Additionally, it resets
间隙危机 2 and is a blast finisher.
Sword Usage
Sword is flexible weapon with access to boon strip, mobility and Evades.
The last part of the Sword auto-attack chain will strip boons.
恍惚狂热 2 is an Evade on a short cooldown.
利刃跃击 3 leap (600 units) forward with your sword while leaving an anchor from the initial leap position, reactivate the flipover skill
利刃回还 3 to return to the anchor!
This is effectively a 1200 range movement skill if utilised well.
Upon hitting your target with the Sword you gain a note.
Scepter Usage
Scepter is a defensive weapon with access to a short-cooldown Block and lots of note generation.
The last part of the Scepter auto-attack chain generates a note.
幻象反击 2 blocks incoming attacks and generates 2 notes. Alternatively, you can use the recast to generate a singular note.
Focus Usage
Focus is mainly used for the powerful Pull in
凡尘帷幔 4 →
堕入虚无 4 but also has use in Projectile Destruction.
凡尘帷幔 4 places a wall of energy that grants Swiftness to allies who pass through, and conversely, inflicts Cripple on foes who pass through it.
Its flipover -
堕入虚无 is a powerful Pull with a large Radius of 600.
幻影守望 5 summons a Phantasm that generates a small protective field which will destroy any projectile that touches it.
聚能反馈 makes it so both the wall from
凡尘帷幔 4 and the field from the
幻影守望 5 Phantasm reflect, which makes it a very good situational trait.
Pistol Usage
Pistol mainly sees use due to the strong Defiance Break in
魔法子弹
幻影斗士 4 inflicts Cripple and summons a Phantasm.
魔法子弹 5 shots a bouncing bullet, the first bounce will Stun for 2.5 seconds, the second Dazes for 2 seconds, and the third Blinds.
Shield Usage
Shield is a strong defensive offhand with access to additional Might and Swiftness
回忆幻像 4 blocks incoming attacks and summons a Phantasm that grants Protection. If you blocked an attack, you can cast its sequence skill,
流忆残影, which has the same properties.
时间潮汐 5 can stun foes twice to deal high Defiance Break. It's also useful for granting additional Might and Swiftness.
Crowd Control
| Skill | Type | Source |
|---|---|---|
惑心长笛 F2 | 100 (130) | Instrument |
迷神手鼓 F3 | 100 (130), 200 (260), or 200 (260) | Instrument |
迷神手鼓 F3 Empowered 音浪渐强 F5 | 300 (390) | Shatter |
幻影狙击 4 | 200 (260) | Rifle |
噬心传说 | 300 (390) | Alternate Utility Skill |
错乱咒语 → 强力封锁 | 150 (195) per Charge | Alternate Utility Skill |
支配纹章 | 300 (390) | Alternate Utility Skill |
谦逊纹章 | 350 (455) | Alternate Elite Skill |
林居古物 | 300 | Alternate Relic |
巫师塔古物 | 150 | Alternate Relic |
超级瘫痪法印 will increase the duration of Stuns and Dazes you apply.



















































