Raidssnowcrows

Beginner Power Reaper

Guild Wars 2 Beginner Power Reaper - Greatsword / Dagger & Sword Meta build for raids: complete guide with gear, runes, relics, traits, and rotation tips.

死灵法师 (Necromancer)reaperpower damage

Overview

Build Difficulty: ● ○ ○ ○ ○

Pros
Cons
Attributes
  • Plenty of CC
  • Provides self boons
  • Easy to learn
  • Lots of cleave
  • No ranged DPS
  • Relies on resource management
  • Requires accurate positioning
  • Forced movement
Power
2764
Toughness
0
Vitality
0
Precision
2008
Critical Chance
75%
Ferocity
1330
Critical Damage
238.6%
Condition Damage
0
Healing Power
0
Expertise
0
Condition Duration
0%
Concentration
0
Boon Duration
0%

Equipment

Traits & Skills

Traits

Skills

"弱者退散!" 图标"弱者退散!" has no cast time, so cast it at any point in the rotation. For many encounters, this skill will be replaced with a situational skill. See the Full Guide for more details.

One of the challenges of most Necromancer builds is Life Force management. Practicing your build and learning encounters will go a long way towards effective resource management, but sooner or later you will need to generate extra Life Force. Mastering when and how to focus on gaining Life Force is the difference between a mediocre and great Reaper player.

In general, review the Introduction to Necromancer guide for a list of Life Force generated per skill. To summarize for this build though, do the following:

If currently on Greatsword:

  • If you can cleave multiple targets, Auto Attack and use 死亡漩涡 图标死亡漩涡 when available, picking up the full rotation when Wells are available.
  • Otherwise, cast 死亡漩涡 图标死亡漩涡 and 夜幕降临 图标夜幕降临 (if available), Weapon Swap to Dagger and Auto Attack. When available, cast Wells → 夺魂之幕 图标夺魂之幕.

If currently on Dagger:

  • Auto Attack on Dagger until your Wells are almost off of Cooldown.
  • Weapon Swap to Greatsword → 死亡漩涡 图标死亡漩涡Opener loop

In either case:

Remember, it is a major damage loss to enter Shroud just to get knocked out early, whether due to natural drain (5% per second on Reaper) or taking damage. If needed, exiting Shroud early is better than than being forced out.

Rotation & Extras

Step One

The signature mechanic of Reaper upgrades the Necromancer's 死亡之幕 图标死亡之幕 to the melee focused 夺魂之幕 图标夺魂之幕.

The trait 灵魂倒钩 图标灵魂倒钩 encourages a rotation of entering 夺魂之幕 图标夺魂之幕 and 解除夺魂之幕 图标解除夺魂之幕 regularly. To get used to this timing, start with the simplified rotation:

  • In Shroud, use Auto Attack Chains seven times before 解除夺魂之幕 图标解除夺魂之幕. This should take about 8 seconds.
  • On Greatsword, use Auto Attacks and enter 夺魂之幕 图标夺魂之幕 off Cooldown.

Step Two

For this step, maximize your burst damage by learning the Opener Combo:

  1. 黑暗抓攫 图标黑暗抓攫夜幕降临 图标夜幕降临
  2. 黑暗法池 图标黑暗法池苦难法池 图标苦难法池
  3. Enter 夺魂之幕 图标夺魂之幕

Cast quickly after to cancel its long aftercast.

Use this at the start of combat and whenever there is enough down time for Wells to be off Cooldowns. Delay using the Opener if a burst window is about to happen.

Additionally, use this step to refine the Greatsword loop by integrating the Opener and 掘墓剑斩 图标掘墓剑斩:

  1. 死亡漩涡 图标死亡漩涡
  2. Fill with 掘墓剑斩 图标掘墓剑斩 and Auto Attack Chains
  3. Opener Combo when Wells are about to be off Cooldown

Each Auto Attack Chain resets the Cooldown of . You may notice that has no Cooldown when the enemy is below 50% health. Step 5 will discuss this in greater detail.

Step Three

To further increase damage, add in the rest of the Shroud skills. This will complete the Shroud loop:

  1. Enter 夺魂之幕 图标夺魂之幕
  2. Auto Attack Chain x3
  3. 灵魂漩涡 图标灵魂漩涡
  4. Auto Attack Chain x3
  5. 处决镰刀 图标处决镰刀
  6. 解除夺魂之幕 图标解除夺魂之幕

can be used in place of Auto Attack Chains, but is severely buggy and will often miss entirely. It is used on Golem to bench but is often avoided in actual encounters.

Step Four

Next, add in Dagger skills. The loop is very simple since it only uses two skills:

Offhand weapon skills are not used in the rotation and should only be used situationally for things like Breakbar damage or emergency Life Force.

The full rotation then will be:

  1. Greatsword → Dagger
  2. Shroud
  3. Dagger → Greatsword
  4. Shroud

Remember that delaying the Shroud loop will be a damage loss, so the time outside of Shroud should be at most 8 seconds. Aim to enter Shroud as close to Cooldown as possible.

Step Five

For this last step, separate the rotation outside of Shroud into two parts: Above 50% and Below 50%. The Above 50% rotation is what you have learned up to this point. When the enemy is below 50%, since 掘墓剑斩 图标掘墓剑斩 has no Cooldown, make the following changes to allow more casts of it:

Since 掘墓剑斩 图标掘墓剑斩 does not generate Life Force, you may be starved for resources. Avoiding damage while in Shroud is essential to maximizing damage, but see the LF Management side bar for more guidance.