Build Template
[&DQUUFSwnRz0VG4UACBszAQcbVwFYAC8BDgEOAQAAAAAAAAAAAAAAAAAAAAADVgA2AC8AAA==]Heal Alacrity Specter is a support build with lots of mobility, barrier, and Crowd Control. It excels at maintaining group buffs while also dealing with encounter mechanics.
Overview
Build Difficulty: ● ● ○ ○ ○
- Good mobility
- Plenty of CC
- Plenty of utility
- Relies on resource management
- Requires accurate positioning
- Forced movement
- Power
- 1894
- Toughness
- 1440
- Vitality
- 1428
- Precision
- 1296
- Critical Chance
- 5%
- Ferocity
- 0
- Critical Damage
- 150%
- Condition Damage
- 180
- Healing Power
- 1387
- Expertise
- 150
- Condition Duration
- 10%
- Concentration
- 968
- Boon Duration
- 99.53%
Equipment
Traits & Skills
Traits
Skills
暗影疾步 doubles as an utility for mechanics, or as instant-cast burst Healing for both parts of the skill.
准备暗影传送门 for a one-way, 10 player portal that grants Stealth to allies. The exit point is the preparation part of the cast, not the detonation!
准备禁锢区域 can destroy incoming projectiles, as well as provide an additional Dark Combo Field.
敏捷纹章 for an additional Condition Removal source.
准备陷阱 for an additional 300 Defiance Break that can be pre-cast.
石蜥毒液 elite skill for up to a whopping 750 Defiance Break.
影幕 for an area Pull, as well as extra Resistance uptime.
暗影纹章 for trait synergies. Also helps stack Vulnerability at the start of a phase.
See the gameplay guide for more options.
-
暗影墓穴 in the Spectre Trait Line is an option for additional, frequently available Cleanse. -
快速切换 in the Trickery Trait Line can be slotted for extra Initiative generation. This can trigger from entering or exiting Shadow Shroud. -
Gaining Dark Aura offers benefits such as reduced incoming damage from conditions, condition cleanse, and healing allies around you. You can liberally gain Dark Aura often in this build by:
-
Blasting (via
暗影削弱,
暗影抓攫 and
思维冲击) a Dark Combo Field. (All your Well skills are Dark Combo Fields) -
Using
虹吸 on enemies or allies. This will also generate a Dark Combo Field. -
暗影纹章, when bringing it as an optional utility skill. -
Using your Healing skill, via
回复护盾.
See the gameplay guide for more options.
- You can slot either a Spear or an additional off-hand Pistol in your alternate weapon set for more Defiance Break output. Spear is the better option for this purpose, but be careful to not overstay on this weapon set, as your support output becomes much more limited.
- Despite not being explicitly stated in the tooltip,
超级瘫痪法印 will increase the potency of your Stuns and Dazes, as well as your
石蜥毒液, and can be very efficient on your chosen alternate weapon set. - The gear on this build, like most Healing buids, is not completely strict or set in stone: some additional Minstrel's gear can be used to further increase your maximum Shadow Force, at the cost of some Boon Duration. Unless very comfortable on the build, try not to drop below 85% Boon Duration for the best results. You may also swap in Giver's for Harrier's gear interchangeably when adjusting Toughness values.
You can slot either a Spear or an additional off-hand Pistol in your alternate weapon set for more Defiance Break output. Spear is the better option for this purpose, but be careful to not overstay on this weapon set, as your support output becomes much more limited.
Despite not being explicitly stated in the tooltip,
超级瘫痪法印 will increase the potency of your Stuns and Dazes, as well as your
石蜥毒液, and can be very efficient on your chosen alternate weapon set.
The gear on this build, like most Healing buids, is not completely strict or set in stone: some additional Minstrel's gear can be used to further increase your maximum Shadow Force, at the cost of some Boon Duration. Unless very comfortable on the build, try not to drop below 85% Boon Duration for the best results. You may also swap in Giver's for Harrier's gear interchangeably when adjusting Toughness values.
See the Gear Variations section in the gameplay guide for more alternatives.
Rotation & Extras
Setup
While not necessary, it's suggested to set custom keybinds for Set Personal Target and Take Personal Target, and use them for an ally you know will remain close to the group (doing no fight mechanics).
When using ally-targeted skills, such as
虹吸, Scepter Auto Attacks,
无尽黑夜, and
暗影急风, you can use said keybind to quickly acquire a target for the beneficial area effects of those skills, without having to click on the squad UI or on an ally directly.
Rotation Concept
Many abilities in Heal Alacrity Specter’s kit serve multiple purposes at the same time, and are very accessible thanks to Initiative and low Cooldowns. Therefore, to maximize its potential, it’s best to always cycle through your skills and resources proactively.
Shadow Shroud should be frequently entered for Healing and Alacrity, and your Initiative skills should be used liberally while outside of Shadow Shroud. This playstyle will essentially guarantee that you have a constant flow of boons, Barrier, and sustained Healing, while still having plenty of tools to deal with emergencies.
Listed below are some Opener and Loop examples.
Example Opener
Wait until combat starts so boons don’t get ripped by the boonstrip at the start of most encounters!
Example Scepter Loop
Use
恩惠法池 off Cooldown
-
暗影削弱
- Ally-targeted
慎重射击 →
无尽黑夜 -
暗影削弱
- Auto Attack till you have 3 Initiative
-
暗影削弱
进入暗影帷幕 → Shroud Loop
Example Shroud Loop
Shadow Shroud
While in combat, you can generate Shadow Force by using Shadowsteps near allies, enemy-targeted
虹吸, and spending Initiative.
You can
虹吸 an ally before the fight starts to designate them as your Shrouded Ally. The Shrouded Ally will receive the beneficial effects of Shadow Shroud skills, even while away from the group! The tethered ally can be up to 1200 Range away before the tether breaks.
See the gameplay guide for more details.
Boons
- Alacrity is granted from
暗影抓攫 in a 360 Radius around you.
恩惠法池 is a vital skill which supplies key boons that are otherwise spread across your kit, and should generally be used off Cooldown when available. It can be delayed for on-demand Stability, but merely casting it as often as possible will already provide more than 60% uptime of that boon!
虹吸 should be used on enemies off Cooldown to grant 10 Might, Fury, Swiftness, and Vigor, as well as Protection from the pulsing field generated via
暗影庇护.
暗影削弱 will provide a large portion of Might, Protection output, moderate Barrier and a Blast Finisher for
卡拉科萨古物. It’s suggested that you use this skill two to three times, every time you exit Shadow Shroud.- Additional Protection can be found in
黎明之息.
慎重射击 →
无尽黑夜 will provide additional Vigor and Regeneration. If delaying
恩惠法池 for an extended period of time, cast these on an ally at least once every time you are on Scepter.
思维冲击 will provide AoE Stability and Aegis immediately after being cast, and will be your main source of Stability while
恩惠法池 is on Cooldown.- Significant Resistance uptime can be provided by any Well skill thanks to
薄暮穿越.
Healing
Specter has plenty of sustained and burst Healing both in and out of Shadow Shroud. Listed below are all the sources of Healing this build will bring by default.
Direct Healing and Condition Cleansing
| Skill | Effect |
|---|---|
慎重射击 (ally targeted) | Heals around you and your target. |
暗影急风 | Stealth attack. Applies Regeneration and burst Healing around your target, and your main target receives twice as much. |
阴暗法池 | Burst Healing on cast and a persistent healing field. |
鬼影射击 | Healing that scales per enemy struck. |
暗影抓攫 | Cleanses two conditions around the targeted area with 360 Radius. Provides some Healing only for you and your tethered ally. |
永恒夜幕 | Healing that scales per enemy struck. |
沉默法池 | Healing via 薄暮穿越 and Cleanses a condition every pulse. |
卡拉科萨古物 | Heals other allies around you via Blast Finishers from 暗影削弱, 暗影抓攫 and 思维冲击. |
| Dark Aura | Heals and Cleanses a condition from allies around you via 暗影救星 and 暗影庇护 when gaining Dark Aura. |
Barrier Application
| Skill | Effect |
|---|---|
| Scepter Auto Attacks | Apply Barrier to and around your target, and your main target receives twice as much. |
暗影削弱 | Ground-targeted 240 Radius AoE. |
无尽黑夜 (ally targeted) | Pulses Barrier to and around your target, and your main target receives twice as much. |
阴暗法池 | Via 回复护盾. |
虹吸 | Only to your targeted ally. |
黎明之息 | Scales per enemy hit at the end of the leap. Also applies Fear. |




























































