Build Template
[&DQIEHxY/PT2mAAAArQAAAKkAAACvAAAAnRYAAAAAAAAAAAAAAAAAAAAAAAA=]Overview
Build Difficulty: ● ○ ○ ○ ○
- Plenty of CC
- Provides self boons
- Sustained damage
- No ranged DPS
- Relies on specific boon
- Easy to cancel skills
- Frequent animation locks
- Power
- 3061
- Toughness
- 1000
- Vitality
- 1325
- Precision
- 2140
- Critical Chance
- 64.28%
- Ferocity
- 1530
- Critical Damage
- 252%
- Condition Damage
- 0
- Healing Power
- 0
- Expertise
- 0
- Condition Duration
- 0%
- Concentration
- 0
- Boon Duration
- 0%
Equipment
Traits & Skills
Traits
Skills
Rotation & Extras
Step One
The first step introduces the general loop structure of the build. On each weapon use the Burst skill twice before each Weapon Swap. This ensures high uptime on
洞察袭击,
狂战之力 and
武者束缚. Thus, the loop looks like this:
The next steps will introduce weapon skills between Bursts and Weapon Swap, as well as the filler skills between Bursts. In the meantime, use Auto Attacks and get used to the timing of each chain. You will need to count them in later steps.
Step Two
The next few steps will introduce combos to the rotation. These are short sequences of skills, linked to the next combo through either Weapon Swapping or Auto Attack Chains. The first is:
Dagger Combo 1
Use it immediately when Weapon Swapping to Dagger/Mace.
Be careful to not cancel
碎裂重锤 by casting
干扰戳刺 too early.
Step Three
The next combo to add is:
Hammer Combo 1
This combo should be used immediately when Weapon Swapping to Hammer.
凶猛打击 can also be easily cancelled by casting
撼地重击 too early, while
撼地重击 has a very long aftercast which should be cancelled by spamming
巨锤冲击 during the animation of
撼地重击.
Step Four
This combo will be the final step in the Hammer loop:
Hammer Combo 2
凶猛打击 can be used twice in rapid succession because the Cooldown is reset by
裂背重锤.
The full Hammer Loop will be:
- Hammer Combo 1
- Two Auto Attack Chains
- Hammer Combo 2
- Weapon Swap
Use the Weapon Swap to Dagger after
巨锤冲击 to cancel the aftercast of this skill.
Step Five
In this step, add the final two Mace combos to the rotation:
Dagger Combo 2
Dagger Combo 3
The full Dagger Loop will be:
- Dagger Combo 1
- Four Auto Attack Chains
- Dagger Combo 2
- One Auto Attack Chain
- Dagger Combo 3
- Weapon Swap
Just like with the Hammer loop, you can cancel the aftercast of
干扰戳刺 with a timely Weapon Swap.
Transitioning to the Full Build
The only thing left to learn is the opener:
We open with
弱化之风 to quickly gain
洞察袭击 stacks. After the opener, use Weapon Swap and start the rotation loop.
You can restart from your opener on your Dagger set if there is significant downtime between phases or fights. A good indicator of when to start from the opener is if
公牛冲锋 is off Cooldown. Remember to use
弱化之风 if you do restart your rotation.
Congratulations, you now know how to play Power Spellbreaker. Look at the Power Spellbreaker Raid Build page for a complete overview of the rotation.

































































