Build Template
[&DQIWJTM3PSopD6cAcQAAAAoAAACtAQAA7gAAAAAAAAAAAAAAAAAAAAAAAAADWQA1AFcAAA==]Overview
Build Difficulty: ● ● ● ○ ○
- Capable kite
- Provides party boons
- High learning curve
- Relies on resource management
- Power
- 2382
- Toughness
- 1000
- Vitality
- 1297
- Precision
- 1000
- Critical Chance
- 5%
- Ferocity
- 0
- Critical Damage
- 150%
- Condition Damage
- 0
- Healing Power
- 1407
- Expertise
- 0
- Condition Duration
- 0%
- Concentration
- 1060
- Boon Duration
- 95.66%
Equipment
Traits & Skills
Traits
Skills
牦牛纹章 can be used in place of
投掷链锤 if the squad has enough Immobilize output already. Hold the signet for reduced incoming damage, or cast it for an instant Heal.
This gear is the same as shown on Heal Berserker, except with different sigils and no Giver's pieces.
Some gear pieces can be swapped to Magi's stats for more Vitality. Do not swap all of them, however, since Saul's Vices will fixate onto the player with the highest Precision.
Ensure that your
超级新生法印 and
高级新生法印 are, in fact, two separate tiers. They have separate Cooldowns, and Heal for the same amount (in different Radii).
超级群聚符文 can be equipped to gain even more Vitality.
河流古物 can help cast more
投掷链锤, or another .
魔像师古物 will help dps Deimos a little bit.
Rotation & Extras
Rotation Concept
Hand Kite Spellbreaker has five different ways to handle a set of 5
灵魂饕餮 hands:
格挡反击 →
全力反击 → Evade (from
全力反击) → Dodge
链接破碎者 →
英勇飞跃 →
全力反击 → Evade (from
全力反击)-
持盾姿态
痛苦忍耐/
藐视姿态 (When hands line up with
精神压制)
Do not let
格挡反击's counterattack fully channel;
全力反击 will need to be cast before it can finish.
Weapon Swap often - it will Heal, grant Endurance, and keep cycling options for stacking
灵魂饕餮.
防御旗帜 should be placed selfishly to upkeep Regeneration, Resolution, and to gain Barrier, but it can be used on the squad for Aegis if needed.
Use
蔑视吼叫 for a large Heal to recover from mistakes, and for more Resolution.
全力反击 will grant a period of Evasion after casting. This allows it to negate two damage ticks of
灵魂饕餮 while stacking them. Cast this only slightly before one tick; this ensures the frames last long enough to catch the next tick.
Mind Crush
精神压制 can be Blocked, negated through
痛苦忍耐, or turned into Healing with
藐视姿态.
痛苦忍耐 is the most convenient method, since it is an both an instant cast and has a four second long effect. About 2.5 seconds after casting
痛苦忍耐, cast
藐视姿态 to negate the pulsing damage from Weak Minded.
Use
投掷链锤 on Prides for Immobilize, to make sure they do not reach Saul. Prides will take 30% of Saul's health if allowed to reach him.
Additional Notes
Resolution from
蔑视吼叫 and
防御旗帜 will reduce incoming damage, through
硬化护甲. Blocking will also give Resolution every 15s.
藐视姿态 does not take effect instantly. It takes ~750ms to grant damage inversion. Cast it with at least 1s remaining on
痛苦忍耐, preferably sooner. The skill's overall duration lasts ~950ms, and a 1s aftercast.
胜利之路 is a strong Heal, and can grant more through
怒气恢复 if striking an enemy.
碎颅 also works.
Placing the cursor over the game's UI will prevent
英勇飞跃 and
链接破碎者 from moving the character.


























































