Build Template
[&DQYaGxEpMD/HEnQAdhIAAHQSAAAdAQAAmRIAAAAAAAAAAAAAAAAAAAAAAAADWQAvAGcAAA==]Overview
Build Difficulty: ● ● ● ○ ○
- Fluid rotation
- Strong bursts
- Plenty of utility
- Easy to learn
- High mastery curve
- Fast paced rotation
Equipment
Traits & Skills
Traits
Skills
"风暴护体!" can be replaced if you are confident playing without this Stun Break :
-
流水纹章 for an extra Heal and Condition Removal spike. -
流水净化 can be taken in rare cases when the enemy composition is based on Condition Damage dealers. -
Same applies to
复原翻滚, used to counter Scourge Burning and Reaper Chill in these same niche compositions.
流水净化 can be taken in rare cases when the enemy composition is based on Condition Damage dealers.
Same applies to
复原翻滚, used to counter Scourge Burning and Reaper Chill in these same niche compositions.
Rotation & Extras
Key Concepts
Heal Tempest is a Secondary Support focused on providing Healing, Condition Cleanses, and Auras to allies.
Overloads empower your Attunements, granting powerful effects based on the Attunement in which you Overload.
Heal Tempest generates Might, Vigor, Regeneration and Protection but also can fill in Stability when needed.
Using Blast Finishers in Combo Fields will Cleanse Conditions from allies thanks to
金刚石肤, but also largely Heal them due to
卡拉科萨古物. It is vital to rotate our Blast Finishers Cooldowns efficiently.
You can also Revive any Downed allies with
复元雕文.
Your main goal is to rotate through your Attunements to Overload at key moments, maintain Aura uptime alongside boons, Condition Cleanses, provide burst Healing and defensive utility to your group when needed.
Boons and Supporting Allies
Heal Tempest usually starts fights in
火焰协调 to stack Might for your group through
火焰过载. Enter
火焰协调 frequently for Might generation.
"抚慰伤痛!" is a strong Heal that you should use when theres heavy pressure on your squad for high burst Healing and Condition Cleanse.
Air Attunement brings the very powerful Crowd Control
静电力场 with its high Range and 10 targets cap; Earth Attunement also has access to one with
大地动荡.
Earth Attunement Magnetic Aura transmutation
磁力光环 →
逆向转化大地 must be used whenever its possible with our different Magnetic Aura sources for extra Stability to our party.
"五行归元!" stops you or nearby allies from going into Downstate. This skill is great to support allies that are under the effects of
生命幻象. When
"五行归元!" ends, it will grant you an Aura depending on your Attunement.
"五行归元!" grants Stability to allies when used.
Healing
A big part of your Healing comes from
卡拉科萨古物 which Heals when performing a Blast Finisher in a Combo Field. Water Attunement will greatly help us aswell with to get massive huge Heal bursts.
| Source | Notes | Usage |
|---|---|---|
卡拉科萨古物 | Heals when performing a Blast Finisher in a Combo Field | Use one of 寒冰尖刺, 大地喷发 or "天崩地裂!" to activate it. Rotate their Cooldowns and aim your Blast Finishers where the squad needs the most help. |
"抚慰伤痛!" | Massively Heals burst around you. | Keep this Cooldown to instantly resustain after high incoming pressure. Preferably keep this skill for when you aren't in Water Attunement, since you won't have many Healing sources. |
流水过载 | Pulses Heal around you for the whole duration of the cast. Finishing the cast grants a larger Heal | Always try to fully cast this skill and avoid getting interrupted by a Crowd Control. |
间歇温泉 | Pulses Heal at the aimed area in a 240 Radius. | Try to properly aim this skill to reach allies that need help. Mind using your Blast finishers in this Water Combo Field if you are able to. |
活力洪流 | Heals allies you grant Auras to. | Keep using your different Auras. 抚伤寒冰, 动荡传导 and "天崩地裂!" greatly help you outside of Staff 磁力光环. |
| Regeneration | Mostly comes from 治疗之雨 and 活力洪流. | Keep reapplying this boon to as many allies as possible. |
Cleansing Conditions
A big part of your Condition Cleanse comes from
金刚石肤 when performing a Blast Finisher in a Combo Field, but we still have various sources to deal with heavy pressure :
| Source | Notes | Usage |
|---|---|---|
金刚石肤 | Removes Condition when performing a Blast Finisher in a Combo Field | Use one of 寒冰尖刺, 大地喷发 or "天崩地裂!" to activate it. Rotate their Cooldowns and aim your Blast Finishers where the squad needs the most help. |
"抚慰伤痛!" | Massively Removes Conditions around you. | Keep this Cooldown to instantly cleanse allies after high incoming pressure. Preferably keep this skill for when you aren't in Water Attunement, since you won't have many Condition Cleanse sources. |
流水过载 | Pulses Condition Cleanse around you for the whole duration of the cast. | Always try to fully cast this skill and avoid getting interrupted by a Crowd Control. |
治疗之雨 | Pulses Condition Cleanse 3 times, with a 3 seconds interval. First pulse happens instantly. | This is our main Water Attunement Cooldown, so we will use it carefully and usually match it with enemy big Cooldowns, especially if they are playing compositions based on conditions. |
净化水波 | Removes 1 condition when entering Water Attunement. | This furthermore improves our burst of support when entering Water Attunement, and instantly helps allies while we cast other important Cooldowns. |
Glyph of Renewal
复元雕文 can be used to Revive your Downed allies. The skill changes depending on what Attunement you in.
- Instantly Revive yourself the next time you're Downed
- This can be used on yourself or an ally when affected by
生命幻象 to get them up from Downstate when it times out.
- Revive a Downed ally with full Health.
- Revive a Downed ally and teleport them to your location
- This is helpful when someone Downed in a dangerous position and avoids them the danger of Downing again instantly.
- Revive three Downed allies
- This is very helpful in the current meta where you want as many multi-rez tools as possible.
Defense
"风暴护体!" is a group Stun Break that grants Superspeed.
Use the following skills to Evade or reposition yourself:
大地过载 for the Stability on the first tick. Keep in mind that all Overloads are a Stun Break.
"五行归元!" for Stability and to prevent yourself and allies from going into Downstate once.







































































