The basic idea is to use skills off cooldown while spamming
燃烧 with key
正义圣书 skills.
Thanks to
沉言重词, expending all charges of
烈焰咒语 generates two pages. This means that you can frequently jump into
正义圣书 and use any or all of the following skills (listed in order of priority):
- Chapter 4: Scorched Aftermath
- Epilogue: Ashes of the Just
- Chapter 2: Igniting Burst
Rotation
Opener
During the opener spam all
烈焰咒语 charges as fast as you can without delaying other skills.
司法审判 is a decent CC skill, so you can slightly adjust its position in the opener to line up with breakbars.
-
司法审判
-
净化火焰
-
引燃符印
- Weapon Swap
复仇符印 and
狂徒烈焰 during the cast
-
正义圣书
- Chapter 4: Scorched Aftermath
- Chapter 2: Igniting Burst
- Epilogue Ashes of the Just
- Stow Tome
-
狂徒火焰
燃焰利刃 and
狂徒烈焰 during the cast
-
Rest of the rotation
- Outside of , and are your highest priorities. Don't delay Weapon swaps though.
Axe
- Open and close each axe section with . Cast the second just before you swap away, as triggers extra burning when you hit a target within it so we want as many damage ticks as possible in order to trigger it close to the ICD.
- Use once without interrupting your auto chains. This can be saved for CC or ignored entirely if it causes problems, as the damage is low.
- Use ⇒ off cooldown. On your first loop you want to cast this three times. Otherwise, do not delay your weapon swap for it.
Pistol
- Open each pistol section with , then follow up with all available pistol skills. Hold on to skill 4 when it recharges, use it immediately after the second use of , then Weapon swap.
- Try to cover as much time on pistol with dips. Try to avoid having to use pistol autos as much as possible.
Tome Usage
- You cannot see the cooldown of your tome skills outside of your tome, but Epilogue Ashes of the Just has the same cooldown as . By casting these skills in close succession it is somewhat possible to keep track. Using three skills in one burst provides a page refund via so the third skill is essentially free.
- Try to make note of the remaining cooldowns on Chapter 2: Igniting Burst and Chapter 4: Scorched Aftermath to give yourself an idea when you should jump back in.
Axe-only Rotation
Axe is by far the most damaging weapon set. However, if you need to swap to Sceptre for ranged damage, you have several long cast-times that that can be used to cover the time and minimise the need to use Sceptre's weak autoattacks.
Opener
During the opener spam all charges as fast as you can without delaying other skills
- and during the cast
-
-
- Epilogue Ashes of the Just
- Chapter 4: Scorched Aftermath
- Chapter 2: Igniting Burst
- Stow Tome
-
- - if you're very fast you can fit this in before the Zealot's Fire throw, but don't miss it!
Axe
While on Axe, you mostly use and off cooldown and autoattack in between, making sure to finish auto chains.
Use ⇒ when available. As long as doesn't reach maximum charges you can't waste the cooldown, so feel free to fit its usage around other skills.
Tome Usage
You cannot see the cooldown of your tome skills outside of your tome, but Epilogue: Ashes of the Just has the same cooldown as , and Chapter 2: Igniting Burst has the same cooldown as . By casting these skills in close succession it is somewhat possible to keep track. Using three skills in one burst provides a page refund via so the third skill is essentially free.
Scepter
You may occasionally want to swap to Scepter for ranged damage. As the autoattacks are very weak, you want to cover as much time on this weapon with the following:
Using these skills means you spend as little time autoattack as possible whilst still being able to benefit from .
General Tips
- All mantras are instant cast and should be used while performing the rest of the rotation.
- ⇒ should be used in place of autoattacks when up. As an ammunition skill, you are free to delay use of this as long as you don't reach maximum charges.
- Make sure to always complete your auto attack chain while on Axe.