This is a test build. You may comment and rate it.
Focused on: Strike damage, Mobility and Control
Designed for: WvW Roaming
Expansions required: Path of Fire Builds
Difficulty: Hard
This build was last updated on January 21, 2025.
This is a test build. You may comment and rate it.
Focused on: Strike damage, Mobility and Control
Designed for: WvW Roaming
Expansions required: Path of Fire Builds
Difficulty: Hard
This build was last updated on January 21, 2025.
A Power Mirage WvW roaming build that's build around the Spear, frequently delivering big AoE spikes. The sustain's rather low, but good use of active defenses and mobility should make up for it.
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To be added
Heal
伪装绿洲 - trades condi cleansing for an additional evade frame and ambush access.Utility
幻象纹章 can be replaced:
Food
碗装欧尔松露鲜肉煲 - extra endurance is quite useful not only for personal survivability but also for its inherent synergy with Mirage's ambush mechanic.
碗装鲜肉冬菜煲
黑胡椒粉真空烹调肉排 - higher burst damage and passive damage mitigation.
Utility

Relics
- improved mobility at the expense of some burst damage.
- a damage bonus that's easily maintained in most cases, but can be hard to get value out of when the enemy is playing defensively. Could offer higher damage modifier uptime than Fireowrks in exchange for less control over when it's going to be active.
- damage boost with lower uptime than Isgarren but you have more control over it.
Sigils
Greatsword
- ensures that your entire burst combo's going to crit, but it's only relevant when you're using slightly different gear, as our current recommended setup has ~94% crit chance with (which could go even higher with consumables or WvW effects like Borderlands Bloodlust).
- the bit of quickness makes it harder to dodge your burst.
- strong damage proc for extra burst.
Sword/Torch