Weaver
The weaver's profession mechanic is weaving, letting you attune to two elements at once and combine their powers. Whenever you attune to a new element, it affects the first two weapon skills, and the previous element moves to affect the last two weapon skills. The third weapon skill, when attuned to two different elements, is a combination of both elements called a Dual Attack. Additionally, weavers have greatly reduced attunement cooldown.
Damage
There are several buffs you should aim to maintain to increase your damage. These are , , , , , and .
To accomplish this, you want to maximize uptime on , , and as well as typical offensive buffs ( , , ), using long-cooldown skills such as and to proc , and juggling double-attunements when possible. This can be a lot to take it at once, so go slow learning this build. It's very simple once you get the rhythm for it, but can be overwhelming at first.
- Rotate between and , making sure to double-attune to each when possible.
- , and will activate . (the relic doesn't care about the cooldown reduction from or ).
- Use blast finishers in Fire Fields to generate . Use in to apply
Opener
When fighting bosses and other durable enemies, follow this opener to make the most out of . Start in / . Use in .Fill any gaps with auto-attacks.
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- (activates )
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- (F/A)
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- (F/F)
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- (E/F)
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- (F/E)
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- (A/F)
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- (A/A)
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