Heal Quickness Herald provides a low intensity (LI) build for Guild Wars 2 that uses Scepter & Shield for barrier, healing and boons, making it straightforward and reliable for accessible and beginner friendly gameplay.
[&DQkMGQMWNBXcEQAAKxIAAAYSAADUEQAAyhEAAAEDAAAGEtQRKxIAAAAAAAA=]Heal Quickness Herald provides a low intensity (LI) build for Guild Wars 2 that uses Scepter & Shield for barrier, healing and boons, making it straightforward and reliable for accessible and beginner friendly gameplay.
| Scepter & Shield | Default Keybind |
|---|---|
| → → | 1Auto Attack |
4 | |
5 |
| Staff | Default Keybind |
|---|---|
| → → | 1Auto Attack |
3 | |
5 |






Heal Quickness Herald provides Quickness and a wide array of other Boons to allies primarily by maintaining its Facets while in
传奇巨龙姿态. It also passively supplies Barrier and Healing to allies in a very large radius around you.
Once activated, Facets continue to grant their effects until you Swap your Legendary Stance or deplete your Energy.
传奇矮人姿态 gives you additional supportive tools, allowing you to provide a lot of Stability for more than just your Subgroup.
高尚慈悲 generates Might and Quickness as long as you maintain at least -6 Upkeep, and additionally heals your allies whenever you grant them Boons.
Start on your
传奇巨龙姿态. When you start the Encounter, you want to turn some Facets to start providing Boons. Activate the following:
Once your Energy is fully drained and your passive abilites turn off, wait until you have 50 Energy and start again.
Auto Attack to generate additional Might and Barrier when you are not activating Facets.
We can now add in Legendary Stance Swap F1. Instead of waiting for your Energy to recharge to 50, we will use Legendary Stance Swap F1
Utility.F1 is available.Utility before you Legendary Stance Swap F1.With your general rotation covered, you still have enough Energy to provide extra support when needed. These skills offer flexible, on demand utility.
They do not need to be used off Cooldown and they can save the lives of your allies or even yourself.
Since they are not tied to any Stance, they are always available:
Shield 4 A Ground Targeted skill that you can place on allies to grant extra Healing, Protection, and Aegis.Shield 5 Locks you in place, allows you to Block for several seconds, and provides steady Healing to nearby allies.While keeping your allies alive, it is easy to forget about your own survival. You have some defensive tools in the form of passive Barrier and Healing, but these alone are not always enough.
Luckily, you also have several options that can help you stay safe when things become dangerous.
1. Shield 5 to Block & Heal. |
|---|
2. 6 in offers a short Invulnerability, converting almost every incoming Damage into personal Heal. |
3. 6 in will remove remove Conditions from you, but also Heal yourself. |
| Skill | Defiance Break | Source |
|---|---|---|
| 232 | ||
| Applies Taunt and Slow, potentially dealing 150 per second for 4 Seconds | ||
| 150 per hit, up to 9 hits | Staff |
Staff can be an optional secondary weapon for additional Defiance break.
Use 5 and continue with Auto Attack until you can Weapon Swap again.