Power Vindicator provides a low intensity (LI) build for Guild Wars 2 that uses dual sword for strong strike damage and sustain, making it straightforward and reliable for accessible and beginner friendly gameplay.
[&DQkDNg8qRRXcEdwR1BEGEisSKxIGEtQRyhHKEQIDAgArEgYS1BEAAAAAAAA=]Power Vindicator provides a low intensity (LI) build for Guild Wars 2 that uses dual sword for strong strike damage and sustain, making it straightforward and reliable for accessible and beginner friendly gameplay.
| Sword & Sword | Default Keybind |
|---|---|
| → → | Auto Attack |
2 | |
3 | |
4 | |
5 |
Activate by Dodging. Dodging is Damage, so keep Dodging and never let your Endurance fill up.
When you aren't Dodging, use Auto Attack on Sword and use Upkeep skills to boost Damage.
We can add further complexity through using , Sword skills and changing to a stronger Legendary Stance.
Start with Dodge and immediately proceed with your Auto Attacks.
Dodge again when your Endurance allows, while trying not to interrupt your Auto Attack Chain too often.
Use and activate it repeatedly as soon it is available. This will grant the effect to improve your next Dodge, so try to do so as soon as possible once activated.
Remember, you can move and reposition while Dodging!
Next, we'll add in Upkeep skills.
Use and let it drain your Energy. This skill adds additional Damage when you strike enemies.
When you run out of Energy, swap to and use . This skill acts similarly and deals Damage around you in close proximity.
Once is ready again, swap back to it and repeat!
Lastly, we should add in weapon skills. Try to weave these in between Auto Attacks, but still prioritise Dodge.
Follow this priority on your Swords:
Try to → , as they have the same Cooldown.





You can generally fit three Auto Attack Chains between casts of . If you can comfortably use this skill frequently, you may benefit from using instead.
Replace with . This stance will use slot skills for more damage instead of Upkeep.
is a great alternative skill that grants you Fury, Quickness and Endurance to allow more Dodges.
grants you 20% damage reduction while active, and you can gain further damage reduction from . This is also one of your Stun Breaks.
It can be good to not impulsively use Dodge all the time, such that you may be able to Evade an incoming attack. You can also use , your other Stun Break, which Evades backwards, or to avoid attacks. However, both will lock you into an animation.
is a strong heal with Condition Removal. provides Stability in a large AoE.
In you have access to several other healing skills and Stun Breaks by swapping between each faction with .
| Skill | Defiance Break | Source |
|---|---|---|
| 300 | ||
| 600 (over 4 seconds) | ||
| 150 | ||
| 150 per hit, up to 9 hits | Staff |