Condition Specter is a simple, low intensity (LI) build for Guild Wars 2. It's loaded with utility and can dish out respectable damage with little effort.
[&DQUcGyw3RxUVG4UACwFVAQYbPgEvAS8BDgEOAQAAAAAAAAAAAAAAAAAAAAACCQFVAAA=]Condition Specter is a simple, low intensity (LI) build for Guild Wars 2. It's loaded with utility and can dish out respectable damage with little effort.
is a very strong self-Heal; it also provides substantial subgroupHealing!
You can use instead of for personal mobility.
While in Shadow Shroud, you can use to grant Stability to your party in a pinch.
is your weakest skill, and can be replaced when needed. Here are some good options:
| Scepter & Dagger | Default Keybind |
|---|---|
3 |
| Shadow Shroud | Default Keybind |
|---|---|
2 | |
3 | |
4 | |
The main goal of this build is to spend your Initiative on your while outside of Shadow Shroud, then go into Shadow Shroud and spam your skill while waiting for Initiative to recharge.
You’ll be pressing mostly these 3 skills:
You will also use your three Venom utility skills off-Cooldown for damage; they are instant-cast, so no need to think much about them other than clicking them as soon as they are up:
You’ll want to first get comfortable with your skills outside of Shadow Shroud:
We’ll add Shadow Shroud now to the mix. When is available, and you’ve spent available Initiative on , do the following simple loop:
Once you exit Shadow Shroud, you should have some Initiative back again. Spend it on like you learned in Step One.
Now that you know how to play in and out of Shadow Shroud, you can add and some utility skills.





5 |
虹吸 on your enemy to inflict a lot of Bleeding and Poison. Use this skill whenever it’s available (even while in Shadow Shroud).You can keep Auto Attacking during downtime. It's useful filler!
For a little bit of extra damage, you can add
永恒夜幕 when available.
永恒夜幕 while in melee range for a nice spike of Poison damage.