Power Chronomancer is an Open World build that uses Spear and shatters for high strike damage and mobility, offering a dynamic playstyle for efficient farming and exploration.
[&DQcBHRgaKBUjDwAABBMAAM8SAABlAQAAsxIAAAAAAAAAAAAAAAAAAAAAAAA=]Power Chronomancer is an Open World build that uses Spear and shatters for high strike damage and mobility, offering a dynamic playstyle for efficient farming and exploration.
Build Difficulty: ● ● ● ○ ○
Group Quickness or Alacrity is generated from Phantasm and Shatter skills.
Use on bosses to reset your skills. Try not to waste it on random mobs.
Important things to know about :
Use whilst being enhanced with Clarity, so you will spawn two Phantasms per cast.
resets the Cooldown of your Phantasm skills. When available, use it in the combo:
Fill the gaps between skills with your utilities, Auto Attacks and .
Follow this skill priority on your Dagger / Sword set:
Use or whenever you have three Clones for big Damage and boon uptime.
Priority order when swapping out skills: → →
can be replaced by:
| Dagger & Sword | Default Keybind |
|---|---|
| Auto Attack | |
2 | |
3 | |
| → | 4 |
5 |







Some useful things to know about :
Follow this skill priority when in :
Use for a single channeled Block into an Evade.
Use the Shatter skill for Invulnerability, with the duration based on the amount of Clones that you Shatter.
can be used for mobility and Stun Break.
serves both as an Evade, a source of Condition Removal and a Heal.
| Skill | Defiance Break | Source |
|---|---|---|
| → | 200 | Sword |
| 300 (With Clarity) | Spear | |
| 300 → 100 → 150 | Elite | |
| 300 | Alternate Utility | |
| 150 per Charge | Alternate Utility | |
| 600 | Alternate Elite | |
| 100 per Clone, up to 400 | Profession Mechanic |
| Spear | Default Keybind |
|---|---|
| → → | Auto Attack Chain |
2 | |
3 | |
4 | |
5 |
| Shatter | Default Keybind |
|---|---|
F1 | |
F2 | |
F3 | |
F4 | |
| → | F5 |
Instead of Illusions Trait Line, you can take Domination Trait Line for higher Damage at a cost of boon self-reliance. Run this when you already have Quickness and Alacrity covered.
Shield can be taken instead of Sword off hand for the additional Blocks and Defiance Break.
Focus can be taken instead of Sword off hand for a Pull and Vulnerability at a cost of Damage.
Sword can be taken instead of Dagger if you do not have access to Secrets of the Obscure (SotO).
can be replaced when needed:
Janthir Wilds Relics:
Secrets of the Obscure Relics:
Core Game Relics: