Power Harbinger is an Open World build that uses Sword for easy mobility, and Spear for high strike damage, making it ideal for aggressive, fast-moving gameplay.
[&DQg1KTIlQCXnGgAA1BoAAL0BAAB3AQAA6BoAAAAAAAAAAAAAAAAAAAAAAAA=]Power Harbinger is an Open World build that uses Sword for easy mobility, and Spear for high strike damage, making it ideal for aggressive, fast-moving gameplay.
Build Difficulty: ● ● ● ○ ○
Quickness is generated from , , and
Defeat enemies from ranged while using and Sword. Swap to Spear for extra mobility, Self Healing, and/or fighting enemies with Reflect Projectiles effects.
Follow this skill priority on your Sword set:
Follow this skill priority on your Spear set:
Follow this skill priority while in :
Fill the gaps between skills with Auto Attacks
Enter and stay in often to maintain the benefits of your traits and to upkeep vital boons Boons on yourself and Conditions on the enemy





勇气试剂 provides defensive boons, including Aegis, Stability, and Resistance
先驱帷幕 will provide a short duration -50% damage reduction and Stability
贪食跃冲 has a short Evade while the skill is moving to the cast target area
鬼灵影步 is a Stun Break and pulsing Condition Removal
暴食征途 →
暴殄天物 and
千疮百孔 with Soul Shards provides a large amount of Self Healing if you can hit targets
The following skills can be swapped in depending on the situation:
风险试剂 for when additional Might and Fury is needed
福佑试剂 for when large bursts of Condition Removal is needed
无知试剂 for when Resistance and additional Stun Break is needed
苦难法池 for when Damage skills are needed
黑暗法池 for when Damage skills and Blind are needed
怨恨纹章 for when passive Damage boosts are needed
腐蚀毒云 for when Projectile Destruction is needed
召唤血肉魔像 for when large amounts of Defiance Break are neededIf Secrets of the Obscure (SotO) is not owned, Staff can be taken in place of Sword.
If Janthir Wilds (JW) is not owned, Staff can be taken in place of Spear.
Axe can be taken instead of main-hand Sword if Ranged Damage is needed but the targets have Reflect Projectiles effects.
Dagger can be taken instead of main-hand Sword for additional Healing while losing Ranged Damage.
超级嗜血法印 can be taken on either of the weapon sets. The bonus from the stacks will apply even while the weapon with the sigil is not the active set.
The armor from Power Harbinger (Raid) can be used in place of what is listed here. This page shows an alternative without any infusions.
海盗女王古物 can be replaced when needed:
Janthir Wilds Relics:
克达之爪古物 for 7% Damage after using Defiance Break.
悲伤古物 turns your elite skill into a powerful panic button.
河流古物 grants you Alacrity and Regeneration when you Dodge.Secrets of the Obscure Relics:
萨奇洛斯古物 converts Critical Strikes into Healing.Core Game Relics:
| Sword | Default Keybind |
|---|---|
| → | 2 → 2 |
| → | 3 → 3 |
| → | 4 → 4 |
| → | 5 → 5 |
| Spear | Default Keybind |
|---|---|
2 | |
3 | |
| → | 4 → 4 |
5 |
| Harbinger Shroud | Default Keybind |
|---|---|
2 | |
3 | |
4 | |
5 |
can be replaced with when playing in a group with another Fury source.
can be replaced with when Vulnerability is already in excess and/or when the Swiftness and Cleanse would be more desired.