Condition Herald is a high-condition damage Open World build that applies large amounts of Torment and Burning while maintaining decent sustain and boon support for solo and group play.
[&DQkOPQMbNBfcEdwRKxIrEtQR1BEGEgYSyhHKEQEEAQQrEtQRBhLUESsSBhI=]Condition Herald is a high-condition damage Open World build that applies large amounts of Torment and Burning while maintaining decent sustain and boon support for solo and group play.
Build Difficulty: ● ● ○ ○ ○
Facets grant boons to allies and have individual Upkeep cost. While at six Upkeep or more, will grant Quickness to allies. will activate to generate Might every second.
Using while in will provide you with an additional 20% Boon Duration. Use while in to extend boons on allies before swapping to .
should always be active while in to apply large amounts of Torment.
Pair up a Weapon set with a Legendary Stance. Aim to Legendary Stance Swap → Weapon Swap to you trigger your weapon sigils twice.
Use the following Facets off Cooldown:
Some useful things to know about :
Follow this skill priority on your Spear set:
Keep in mind that reduces the Cooldown of . Try to stack up to get additional application of the skill when using Weapon Swap.
Some useful things to know about :
Follow this skill priority on your Mace & Axe set:
| Mace & Axe | Default Keybind |
|---|---|
| → → | Auto Attack Chain |
2 | |
3 | |
4 | |
5 |
| Spear | Default Keybind |
|---|---|
| Auto Attack | |
2 | |
3 | |
4 | |






You can use as a gap-closer or as addtional soft Defiance Break.
Activate , , and before you engage. Only activate once you engage.
Maintain for Protection and for Regeneration.
Using weapon skills will activate and grant sustained healing. will convert all incoming damage to healing for a short duration.
and in allow you to transfer conditions to enemies. You can also change to to have Resistance heal you over time, adding more sustain to your kit.
Breaks Stuns with or . is a quick dash that can help you avoid attacks.
| Skill | Defiance Break | Source |
|---|---|---|
| 150 | Spear | |
| 150 | Axe | |
| 232 | ||
| 150 |
5 |
and can be used to increase survivability by maintaining Resistance at the cost of DPS.
increases the healing of your Regeneration.
Short Bow or a secondary Mace can be taken instead of Spear if you do not have access to Janthir Wilds (JW).
can be replaced when needed:
Visions of Eternity Relics:
Janthir Wilds Relics:
Secrets of the Obscure Relics:
Core Game Relics: