Build Template
[&DQU2Liw1BxqFAAwBDQE+AVcBVQEpEy8BnwEoAAAAAAAAAAAAAAAAAAAAAAADCQEFADYAAA==]Condition Daredevil is an Open World build that excells at prolonged fights, and is a great option to deal damage while being extremely durable.
Overview
Build Difficulty: ● ● ○ ○ ○
- High damage
- Easy to learn
- Lots of cleave
- Forced movement
- Loses damage on moving targets
Equipment
Traits & Skills
Traits
Skills
恶意纹章 grants a lot of sustain from many small hits in this build, making it the best choice in many circumstances. However, it can be replaced for
镰爪毒液 when an infrequent, large Heal is needed.
敏捷纹章 and
阻碍匕首 can be replaced when needed:
强横防御 is a Block and Stun Break.
战斗冲动 is a Stun Break that grants a few boons.
毒蝎钩索 for the single target Pull.
渗透纹章 for passive Initiative gain, Stun Break and 1,200 Range teleport.
暗影疾步 for a Stun Break, 1,200 Range teleport and Condition Cleanse.
障眼烟幕 will Blind enemies, Blocks Projectiles, and acts as a Smoke Field for Stealth.
暗影庇护 provides group Stealth, useful to help Revive allies or interact with objects without enemy interference.
蜘蛛毒液 instead of
敏捷纹章 when near allies to inflict lots of Poison stacks very quickly.
匕首风暴 can be replaced by:
-
石蜥毒液 for Defiance Break when near other players. -
冲撞打击 for Defiance Break when alone. -
同仇敌忾 when you need a distraction against a threatening enemy. It can also be cast before an extended engagement to increase your damage output. -
劫掠强韧 can be taken when Condition Removal is not needed. -
顽强斗士 can be taken alongside Physical skills to grant yourself extra Endurance.
When fighting alongside a group and obtaining boons from other sources, you can swap your Acrobatics Trait Line for the following trait options to increase your damage output:
- The gear in this page is similar to Condition Alacrity Specter and is a great option since it makes your self-boons last longer, and happens to provide a good amount of extra health as well. Feel free to run the gear on the Condition Daredevil page instead if you desire.
- You may substitute your mainhand Dagger for an Axe for an alternative playstyle:
- Deal damage via Spinning Axe, Stealth Attacks and
痛苦风暴 while in this weapon set.
- Deal damage via Spinning Axe, Stealth Attacks and
The gear in this page is similar to Condition Alacrity Specter and is a great option since it makes your self-boons last longer, and happens to provide a good amount of extra health as well. Feel free to run the gear on the Condition Daredevil page instead if you desire.
You may substitute your mainhand Dagger for an Axe for an alternative playstyle:
- Deal damage via Spinning Axe, Stealth Attacks and
痛苦风暴 while in this weapon set.
碎层古物 can be replaced when needed:
Visions of Eternity Relics:
迷雾异客古物 provides sustain through Life Siphon.
Janthir Wilds Relics:
悲伤古物 turns your elite skill into a powerful panic button.
瘟疫使者古物 provides good cleave when used in combination with
窒息瓦斯.
Secrets of the Obscure Relics:
碎层古物 inflicts Torment and Burning when an enemy is inflicted with Bleeding at six or more stacks of Bleeding.
术士古物 inflicts Vulnerability when you apply Cripple, Chilled or Immobilize.
寻路者古物 provides increased Movement Speed and Superspeed when entering combat.
莫辛古物 removes non-damaging conditions when you Evade an attack.
巫师塔古物 grants your elite skill an additional Pull and Reflect.
午夜国王古物 to share Fury and Might frequently with nearby allies.
Core Game Relics:
流水古物 grants Condition Removal when you use your Heal Skill.
半人马古物 can be brought for personal Stability when you use your Heal Skill.
幻象术士古物 can apply frequent Torment when you Evade an attack.
巫妖古物 for passive damage through a Jagged Horror minion that inflicts Bleeding.
骑兵古物 grants you Aegis, Quickness, Swiftness, Resistance and Might when you hit an enemy with your mount engage skill. (Hint: the Skyscale engage skill will leave a pulsing field that will give boons on every strike!).
Rotation & Extras
Key Concepts
Dodging and
死亡绽放 are your bread and butter in this build; they function as both offense and defense. Both of these can be used extremely frequently as long as you have Initiative and Endurance.
Importantly, since these skills contain an Evade, they do not benefit from Quickness, so they will be very reliable even when not receiving this boon, making you very independent.
Use
顺手牵羊 on a target to activate lots of effects instantly when cast:
致命伏击 will inflict Bleeding.
利己主义 will restore 2 Initiative.
妙手耐力 will restore 50 Endurance (equivalent to one segment of your Endurance bar).
慷慨无私 will grant Vigor and either steal up to 3 boons from your enemy, or grant Might if the target has no boons.- It will grant you a semi-random Stolen Skill, depending on what target
顺手牵羊 was used on. - It will activate
流畅攻势 for a small bonus to Strike Damage only.
狂野打击, the second skill in your Auto Attack Chain, will restore some Endurance. Take advantage of this whenever running low.
Dealing Damage
When dealing damage, you’ll want to spend most of your time in your Dagger/Dagger weapon set.
死亡绽放 and your special Dodge skill,
穿刺莲舞, are your main sources of damage in this build. They’re focused on Bleeding, and you can be quite aggressive with them, since Initiative and Endurance is plentiful.
术士古物 is exceedingly powerful in this build, as they are many sources of Cripple readily available to apply Vulnerability to enemies.
Dodging will do several things offensively:
- It will activate
次级撒播蒺藜 (from the
追击阻断 trait), which will leave a small field at the start of your Dodge that pulses Bleeding and Cripple.
莲舞训练 will increase your outgoing damage from conditions for 6 seconds. It will also activate
穿刺莲舞, sending several daggers at nearby enemies that inflict Bleeding, Torment and Cripple.
大幅增长 will grant you 3 Might, and
迅捷闪避 will grant you Swiftness.
抢占先机 will restore a point of Initiative when you Dodge, and an extra point if you Evade any attack. This will keep you stocked up so you can keep spamming
死亡绽放!
死亡绽放 will:
- Cleave 5 targets with heavy Bleeding.
- Move you towards your target while Evading during the cast.
- Proc 3 Whirl Finishers if any Combo Fields are present.
- Give you stacks of
主导攻击 per Initiative spent (up to 15 stacks).
Weaving one or two casts of
死亡绽放 between every Dodge is a good strategy to manage your resources.
You can swap to Short Bow to take down packs of mobs from a distance:
窒息瓦斯 can be used often to frequently Daze and apply Poison in an area.- Your Auto Attacks can then also apply Bleeding to those Poisoned enemies.
集束炸弹 →
引爆集束炸弹 deals decent Strike Damage and applies some Bleeding in the area.
Burst Rotation
Defense
Once again,
死亡绽放 and Dodging are your best defensive tools, since you are Evading while they cast and won’t be hit by most attacks. There’s a few other things that will keep you healthy however:
恶意纹章 will restore a small amount of health from every hit on enemies, including pulses from
撒播蒺藜 and
次级撒播蒺藜. Due to the sheer number of hits on this build, it will often restore a very significant amount of health, which increases further when fighting multiple targets.
弱化打击 will apply Weakness to enemies, reducing the damage you take from their attacks.
逃生坚忍 will Heal and Cleanse one condition whenever you Evade an attack.
抢占先机 will grant you Regeneration whenever you Evade an attack.
In an emergency, you can also use
匕首风暴 to have a 3-second long Evade while still applying Bleeding and Cripple.

























































