Build Difficulty: ● ● ● ○ ○
优点
- Good mobility
- High damage
- Provides party boons
- Provides self boons
- Substantial ranged DPS
缺点
- Relies on resource management
- Forced movement
[&DQgTPycaQCbnGqIAvQEAAOsaAADXGgAA6BoAAAAAAAAAAAAAAAAAAAAAAAACWQAJAQA=]Build Difficulty: ● ● ● ○ ○




can be replaced by any stunbreak you'd prefer such as
| Harbinger Shroud | Default Keybind |
|---|---|
2 | |
3 | |
4 | |
5 |
Power Harbinger is an interesting high burst duelist, basing its sustain on Spear lifesteal, which happens to also be our main burst, and the newly reworked Transfusion.
As any Necromancer this is very susceptible to cc chains and oneshots but a skilled player will always make it shine !
The key to getting kills is
千疮百孔 with soul shards
As such, the burst goes
It is good to know that
与世隔绝 will reset
千疮百孔 and exiting
先驱帷幕 will reset
与世隔绝. So you can use
千疮百孔 multiple times in short frame of time. That said it is much better when used with high soul shards count.
The other way to deal damage is through
先驱帷幕. It will give you access to permanent Quickness.
黑暗弹幕 hits decently hard but is better used in melee to ensure every hit. It will corrupt 2 boons from any target hit which can prove gamebreaking in some fights.
吞噬切割 is best used once at 5 or more Blight which builds up by staying in shroud or by using elixirs on yourself.
贪食跃冲 is similar but adds a Daze which means you should use it carefuly with your last shroud skill.
致命抽取, extremely strong gravity well with a small radius.
Staff has passive pressure through its marks. Only
夺魂印记 is really important to our damage since using it before doing spear burst makes it a lot more reliable thanks to Stability and Fear.
Staff is your main source of active sustain. During duels you will be wanting to hit both yourself and your opponent with each skill. These are exactly the size of a normal node.
is best used off cd.
Blast with in power matchups but hold in condi matchups
Every elixir skill you use will grant you Protection.
will provide a short duration -50% damage reduction and Stability. It will also proc around you.
You can use for mobility aswell as a short evade frame .
is your main Stun Break, even giving you the option to teleport back to where you first pressed it.
simple but efficient condi cleanse.
simple but efficient stunbreak.
| Skill | Defiance Break | Source |
|---|---|---|
| 1 second | Staff | |
| 1½ second ¼ seconds or 1½ seconds | Spear | |
| ½ seconds | Profession Mechanic | |
| 3 seconds | Profession Mechanic |