Build Difficulty: ● ● ○ ○ ○
优点
- Plenty of CC
- Good mobility
- Provides party boons
- Provides self boons
- Access to healing & support
缺点
- No ranged DPS
- Forced movement
[&DQQhGhk2BTehAAAA5hIAALsAAACrAQAAtBIAADtCAAAAAAAAAAAAAAAAAAACNQAzAAA=]Build Difficulty: ● ● ○ ○ ○




CC Druid focuses on Crowd Control for Damage and Healing thanks to
食肉动物. Druid offers the best Crowd Control options out of every ranger specs.
天界化身 brings additional sustain which is a must have to stay alive in duels.
食肉动物 also works for your pet so managing them correctly will be essential to get as much damage as possible.
Both your weapons bring a very high amount of Crowd Control you can chain while weaving some other abilities which also bring Damage.
On Hammer:
猛烈横击 is your lowest cooldown ability. As such it deals average Damage but gives you Barrier if it hits.
专横碾压 also brings Barrier and Dazes twice.
野蛮冲击 applies Immobilize and Vulnerability but has a long cast time and is better used after
碎地重击
碎地重击, as it is a two seconds Knockdown and a leap.Mace are quite similar:
芽新枝蓓, average Damage and Regeneration.
橡木棍打 has a small leap. It Stuns and gives you Protection.
蓟菊防御 is a quick purely defensive ability, bringing Barrier and Condition Removal.
狂野打击 is another long cast time ability which will only Dazes at the end of it. It is very hard to fit it in a normal skill rotation but it's better to use it rather than autoattack.
天界化身 mostly brings Healing but the Dazes and potential Damage damage from it is worth mentioning.
天界化身 Dazes around you.
月色引力 Dazes, Immobilize and Heals, always use it to hit both yourself and your opponent.
自然汇流 locks you in place but deals extremely high damage and pulses Slow. If the last part of it hits it will also Immobilize. Using during it can ensure hitting the last part.can be used offensively rather than as a Stun Break.
has three skills and its autoattack Healing in AoE.
and are your Stun Breaks.
provides an Invulnerable effect only towards power damage.
Your heal and elite both bring Healing and a Condition Removal AoE.
| Skill | Defiance Break | Source |
|---|---|---|
| 1½ seconds | Mace | |
| 1 second | Mace | |
| ¼ seconds into 1¼ seconds | Hammer | |
| 2 seconds | Hammer | |
| 2 seconds | Hammer | |
| 2 seconds | ||
| 4 times 2 seconds | ||
| 2 seconds | Utility | |
| 2 seconds | Sky-Chak Striker | |
| 80 | Rock Gazelle |
| Default Keybind | |
|---|---|
1 | |
2 | |
3 | |
4 | |
5 |