Build Difficulty: ● ● ● ● ○
优点
- High damage
- Good mobility
- Capable kite
缺点
- Complex rotation
- Frequent animation locks
[&DQU2GywnTScKAYUAWAAAAGAdAABYAQAAfB0AAAAAAAAAAAAAAAAAAAAAAAADawBaAC8AAA==]Build Difficulty: ● ● ● ● ○
| Profession Specific | Default Keybind |
|---|---|
F1 | |
| Artifact Slot | F2 |
| Artifact Slot | F3 |
| Artifact Slot | F4 |
| Artifact | Type | Effect | Unique Passive |
|---|---|---|---|
| Defensive | Creates a holographic decoy that Taunts enemies, then explodes after a delay. | Your next utility skill has an 80% reduction in Cooldown. | |
| Defensive | Leaps to a location, dealing damage and Healing nearby allies. | Your next Initiative skill creates a second burst of Healing. | |
| Defensive | Creates a small dome at your location that Blocks Projectiles | Your next two Initiative skills get their Initiative cost refunded as soon as they are cast. | |
| Defensive | Dash toward the target location, Evading on the way and dealing damage and Burning at the end. |
| Artifact | Type | Effect | Unique Passive |
|---|---|---|---|
| Offensive | Creates a turret that deals damage | Grants a Strike Damage bonus against enemies hit. | |
| Offensive | Ignites an area for AoE damage | Grants your next few attack additional Burning damage | |
| Offensive | Pulses damage and Confusion around you, then slams the guitar and Stuns enemies | You may cast up to two Stealth Attacks for a short time afterwards, without requiring Stealth and even while Revealed. | |
| Offensive | Dash toward the target direction, dropping bombs that deal damage and apply Burning | The bombs continue to drop at your location for a short time afterwards. |
Power Antiquary uses Artifacts to jump in and out of fights and bring powerful single target focus. It doesn't lack AoE and node control thanks to artifacts.
Antiquary generates high amounts of Initiative, letting it spam abilities.
Learning artifacts effects is key to play this spec correctly.
Most artifacts have high damage which is great for us. You generate artifacts with or using 15 Initiative while in combat.
We will bring our focus to some artifacts :
The rest of Antiquary damage comes from Sword/Dagger. You can use those skills more than ever as Antiquary with and generating insane amounts of Initiative. After using an artifact you can use even though it's on cooldown without triggering the potential backfire.
On Short Bow use for decent AoE damage.




You have access to the usual Thief defensive and mobility kit.
Short Bow gives you access to amazing mobility under the form of
渗透暗箭. You can also use
致残射击 for some extra Evade.
Your heal,
紧急撤离, is also an evade.
Lastly your best tool to stay alive is
暗影疾步 and
暗影回归 giving you access to 2 Stun Break and some Condition Removal.