Build Difficulty: ● ● ● ○ ○
优点
- Provides party boons
- Access to healing & support
- Defensive options
缺点
- Relies on resource management
[&DQILPhYrSh55HQAAagAAALAAAAB+HQAA7gAAAAAAAAAAAAAAAAAAAAAAAAADWQAvAGcAAA==]Build Difficulty: ● ● ● ○ ○
| Staff | Default Keybind |
|---|---|
F1 | |
2 | |
3 | |
4 | |
5 |
| Dagger | Default Keybind |
|---|---|
F1 | |
2 | |
3 |
Support Paragon is a tanky close range support. It has access to huge Healing cooldowns and great mobility. It is a very agressive support as it will give Quickness and Might to allies.
It gets access to chants, providing active and passive bonuses.
It uses which can Revive multiple allies or Finish downed enemies.
Support Paragon relies on Staff and class mechanics to heal its allies.
The best source of Healing is your heal ability : . It heals on use and then 2 other times in interval of 3 seconds or when using a chant.
The other Paragon utility, which will also proc twice more after first using it, is : . You should use it off cooldown to generate Adrenaline and Barrier.
Staff provides Healing and mobility, sometimes on the same skills.
Let's get to your chants. They all provide nearby allies with Quickness. Only one can be active at a time.
Warhorn brings two supportive abilities, both cleanse conditions. Additionally gives Quickness and gives Barrier.
Use to give Stability and Stun Break allies.






| Warhorn | Default Keybind |
|---|---|
4 | |
5 |
| Paragon | Default Keybind |
|---|---|
F2 | |
F3 | |
F4 |
brings an AoE rez and/or stomp. Give yourself Quickness before casting it.
Using burst skills and chants will passively build up sustain for yourself via . They will also cleanse conditions from you.
Use mobility from your weapon skills to get out of harm way or back to your team.
Your Stun Break are and .
| Skill | Defiance Break | Source |
|---|---|---|
| ¼ seconds or 1½ seconds | Dagger | |
| 600 | Staff |