Build Difficulty: ● ● ○ ○ ○
优点
- Good mobility
- Capable kite
- Tanking build
缺点
- High mastery curve
- Requires accurate positioning
属性
- Power
- 1974
- Toughness
- 1408
- Vitality
- 1297
Heal Alacrity Mechanist commands a Jade Mech with supportive skills. It grants Alacrity to allies with Barrier application, and must be steered well to ensure good support coverage. This setup runs a Short Bow for more Protection output to freely delay , to apply Aegis, and for improved ranged support.
[&DQMvOR0fRiqEAAAAlQEAABAbAAAAAAAA+RIAAAAAAAAAAAAAAAAAAAAAAAACNQBXAAA=]Build Difficulty: ● ● ○ ○ ○
Heal Alacrity Mechanist commands a Jade Mech with supportive skills. It grants Alacrity to allies with Barrier application, and must be steered well to ensure good support coverage. This setup runs a Short Bow for more Protection output to freely delay
危机区域, to apply Aegis, and for improved ranged support.
Heal Alacrity Mechanist must cast certain skills frequently to maintain its squad boon output. It focuses on a Jade Mech, which generates Alacrity and other useful boons for their subgroup.
Using Mech skills while too far away from your Mech will lengthen their Cooldowns, due to .
applies Alacrity. Delay it to provide Aegis, Stability, Stun Break, or Cleanse Conditions on demand.
grants Alacrity every interval when you grant Barrier to an ally. Barrier sources include:
is a valuable skill for Defiance Break, so whenever you know a foe's Defiance Bar is coming up soon, you should cast a few seconds ahead of time.
The Jade Mech will need to be positioned carefully, or risk dropping boon uptime. Attack My Target, Return to Me, and the Guard/Avoid Combat toggle are all helpful to move the Jade Mech.
More notes on Jade Mech usage can be found in the gameplay guide.
Select utility skills depending on the encounter:
Switch to Mace / Shield on fights where more Defiance Break is needed, where there is no reason to hold , or for other tradeoffs listed in the gameplay guide.
can be used to generate extra Fury overcap, at the cost of . This will cost some Healing output.
More Giver's or Harrier's pieces may be taken to adjust for toughness for tanking purposes or for survivability.
This build has a variant using Mace/Shield, which can be used for increased Defiance Break, and other tradeoffs listed in the gameplay guide.
can be taken instead of for increased Barrier generation if the lost boons won't be an issue. If doing so, it's recommended to stock up on Blast Finishers to trigger the trait. Skills like and excel here.






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