Build Difficulty: ● ● ○ ○ ○
优点
- Fluid rotation
- Simple rotation
缺点
- Relies on resource management
- Forced movement
- Lacks utility
属性
- Power
- 2172
- Toughness
- 1000
- Vitality
- 1297
Build Difficulty: ● ● ○ ○ ○





Generate Alacrity, Might, and Fury by Dodging to gain Mirage Cloak and trigger the Staff ambush
混沌漩涡. Do this frequently to maintain these boons.
Use Chaos Aura to maximize your personal Damage from
幻象防护.
This build benefits greatly from both Vigor and Regeneration, so make sure both are always active.
Start each phase with 3
幻影术士 → 2
相位撤退 to generate Clones and then do the following:
混沌漩涡 frequently. Never let your Endurance fill up.
超级能量法印 for more Endurance to Dodge more.
水晶沙尘 off Cooldown and collect the
幻象之镜, triggering
混沌漩涡.Every time you gain Mirage Cloak your next auto-atack will be replaced with
混沌漩涡 generating Alacrity along with other boons. Mirage Cloak is gained by:
Each cast of
混沌漩涡 will generate about 4.5 seconds of Alacrity thanks to
混沌执念. Every 20 seconds you will need to activate at least five times:
In total, you should be generating at least 27 seconds of Alacrity every 20 seconds. This will leave you with ample margin for error such a when there is a brief delay in a Weapon Swap, less than 100% uptime on Vigor or Regeneration, or if members of your subgroup are off stack for mechanics.
If you find you are temporarily lacking in Vigor or Regeneration you can trait swap to help top off the respective boon. In both cases, swap back as soon as possible:
When 3 is available, do the following combo:
3 → Mirage Cloak → F2 → 2 If F2 is on Cooldown use F1 instead.
Additionally, use off Cooldown. Collect the created when the skill finishes casting for another source of Mirage Cloak.
Remember that Mirage Cloak is generated by Dodge or collecting a .
will generate Phantasms that will cast Mage Strike. This skill has a 2.5 second cast time at which point the Phantasms turn into Clones. Make sure your old Clones are shattered before that happens. Along with this will instantly put you back at three Clones. This is important for maximizing the damage from .
Practice the timing and make sure that your Clones finish casting before shattering them. They do not have Quickness so will need an extra beat.
Shatter skills refresh which further enchances Ambushes. will also give you Chaos Aura thanks to which will increase your Condition Damage.
Start practicing the opener. The following is a simplified opener that builds on Step Two above that you can use as a stepping stone to the full build:
3 → 2 → Dodge6 → 3 → Dodge → F2 → 2 A strong opener is important as the build has a long ramp time. This opener has a few simplifications and therefore drawbacks from the Full Build opener. The full build has:
Finally, Increase your Chaos Aura uptime by adding in the following:
4 5 → Leap Finisher6 → Leap FinisherYour two available Leap Finishers are 0 and 2 .
Chaos Aura is important as it triggers to give you more Condition Damage.
Thanks to , both and create Ethereal Combo Fields. Using a Leap Finisher in a Ethereal Combo Field generates Chaos Aura.
Since is used during the shatter combo and has significant forced movement, should be your go to Leap Finisher in the beginning. As your mastery increases you will start to find opportunies where you can use efficiently and not put yourself in danger.
You can also use a Leap Finisher in any other Ethereal Combo Fields like those from Chronomancer Wells or for even more Chaos Aura.
You should now be ready for the Full Build. Alternatively, consider amping up your damage output by swapping to the Staff / Axe & Torch build. The loop is significantly more structured and can boost overall damage dramatically.