Build Difficulty: ● ● ● ○ ○
优点
- Plenty of CC
- Fluid rotation
- Plenty of utility
缺点
- High learning curve
- Fast paced rotation
- Requires enemy target
属性
- Power
- 2764
- Toughness
- 1000
[&DQcBHQoaKBUjDyMPBBNrAWkBaQGPAY8BsxLtEgAAAAAAAAAAAAAAAAAAAAADMgAvADEAAA==]Build Difficulty: ● ● ● ○ ○
This build is no longer maintained by our team. While the build may still be viable, the details on this page are likely to be missing or outdated.
Power Boon Chronomancer is a support build that rends space to devastate foes with powerful skills such as
重力陷阱 and controls time to empower allies with either Alacrity or Quickness. The main version of this build uses a Spear to unleash a cascade of psychic energy on its enemies, but it also offers slightly weaker variants that excel under the right circumstances:
You can replace with , , or . To account for the lost Critical Chance, you will need to change your Coat, one Accessory, and Weapons to Assassin.
You should delay skills with Defiance Break for Defiance Bars — will still activate. If you are still expecting low uptime on it, you have a few options:
You can replace, in that order, , , and with:
Select to provide Alacrity or to provide Quickness.
35 → 22 + 45 → 23 + 2 → 4





524Cast your weapon skills as described in the expanders below.
Cast your Shatters and instant-cast skills as follows:
F1 when it's recharged.F2 when F1 is recharging.F3 to maintain and when needed instead of → 4.F5 after your next Weapon Swap during the after-cast-window of 2 or by repeating the opener.Fill the time between weapon skills with Auto Attacks and your remaining skills:
4 to maintain and when needed.Focus is primarily taken for the ability to use → which is a very powerful Pull. This means that you should hold it and potentially accept the damage loss of not being able to maintain and when you need the Pull.
3 → 2 → 523 → 2In this rotation, you should consider the sequence of → as filler skills, but try to cast it in the first filler window if possible.
Make use of → to maintain and .
2 → 4 → 3 (with no Clarity)4 → 2 → 3 (with Clarity)2 → 5 → 24 → 3 → 2Exiting the spear loop on a 2 lets you carry over Clarity from the previous spear loop to the next, which allows you to start on a 4.
Skip the 3 in Step #5 if you did not carry over Clarity.
| Skill | Defiance Break | Source |
|---|---|---|
F3 | 50 (65) + 50 (65) per Clone | Shatter |
→ 4 | 150 | Focus |
5 with Clarity | 200 (260) | Spear |
| 200 (260) | Alternate Utility | |
| 150 (195) per Charge | Alternate Utility | |
| 450 | Elite | |
| 350 (455) | Alternate Elite |