Build Difficulty: ● ● ● ○ ○
优点
- Plenty of CC
- Plenty of utility
- Provides party boons
- Strong bursts
缺点
- No ranged DPS
- High mastery curve
- Relies on resource management
- Underperforms on long fights
- Loses damage on moving targets
[&DQkDJg8qPz3cEQAA1BEAAAYSAAArEgAAyhEAAAUCAADUESsSBhIAAAAAAAA=]Build Difficulty: ● ● ● ○ ○
This build uses , which triggers when invoking a legend while below 10 Energy. This is important in order to have enough resources for your skills.
will never line up with your stances and you must adjust your rotation accordingly. A general pointer is to look at the skill's remaining Cooldown when you enter a stance. If it is ~12 seconds or less, expect to use it in your current stance.
Try to always combine and → for better burst and more control of your Energy. You can always cast this combo in , while in you must delay it if you have to use .
Start in
| Staff | Default Keybind |
|---|---|
| → → | Auto Attack |
2 | |
3 | |
4 | |
5 |
| Sword & Sword | Default Keybind |
|---|---|
| → → | Auto Attack |
2 | |
3 | |
4 |






If you do not use you will need to take care of the excess Energy. Use one of:
If your combo happens early in the stance, you may want to delay until later to maintain stacks of .
If you use in this stance, you should skip and cast twice more. If you cannot use → , replace them with and for the most damage, or for additional Might to allies.
Get familiar with the Energy cost of your skills. Knowing these well is what will allow you to adapt your rotation to , as well as when is needed to deal with Breakbars. You will have a total of 125 Energy in each stance.
| Skill | Defiance Damage | Source |
|---|---|---|
| 600 | Utility | |
| 300 | Elite | |
| 150 per hit | Staff |
5 |
Options for Devastation Trait Line:
Options for Invocation Trait Line: