Build Difficulty: ● ● ● ○ ○
优点
- Good mobility
- Defensive options
- Tanking build
缺点
- Relies on resource management
- Forced movement
- Complex rotation
属性
- Power
- 1910
- Toughness
- 1409
Heal Alacrity Bladesworn generates boons for its party by utilizing Dragon Slashes, gunsaber skills, and a Staff. It utilizes ammo skills with to get Cooldowns back faster. On top of Warrior's core kit, gunsaber and offer extra Healing, Might, Regeneration, and other group support like Superspeed.
[&DQILHjMnRD//GgAA8hoAAKgAAAAAAAAA/BoAAAAAAAAAAAAAAAAAAAAAAAADWQBaAGcAAA==]Build Difficulty: ● ● ● ○ ○
Heal Alacrity Bladesworn generates boons for its party by utilizing Dragon Slashes, gunsaber skills, and a Staff. It utilizes ammo skills with
其徐如林 to get Cooldowns back faster. On top of Warrior's core kit, gunsaber and
巨龙扳机 offer extra Healing, Might, Regeneration, and other group support like Superspeed.



巨龙扳机 grants access to three Dragon Slash skills, which grant Alacrity on cast:
战术装填 active)Dragon Slash—Force should only be used in the opener, since Might will be upkept by the rest of the build. While inside, be sure to cast Triggerguard and Flicker Step if they are at maximum ammo. After using
巨龙扳机, use relevant gunsaber skills, especially Blooming Fire. Swap to Staff, use
英勇飞跃 and
链接破碎者, and return to
巨龙扳机 once again.
Dragon Slashes can also be 'undercast' below 5 charges to save time if their other benefits are not needed.
After the opener, use
战斗兴奋,
心流稳定器, and
"为了正义!" whenever they are at 2 ammo to trigger
其徐如林 and
菲勃古物. Use gunsaber skills similarly, only holding them if they are needed for mechanics.
Start in Gunsaber, and cast
心流稳定器 +
战术装填 →
心流稳定器 →
心流稳定器
"为了正义!"Healing
Cleanse
| Skill | Defiance Break | Source |
|---|---|---|
| Dragon Slash—Reach | 200-350 | |
| 150 | Staff | |
| 150 + 150 | Utility | |
| 232 | Utility |
can be used to recharge , allowing 2 uses of Dragon Slash—Reach where applicable.
Select skills depending on the encounter:
战术旗帜 for Stability, Resistance, Superspeed, Resolution, and a Light Field.
防御旗帜 for another source of Aegis, Barrier, Resolution, and a Light Field.
"重整旗鼓!" for group Cleanse, Stun Break, and a small Heal.
飞踢 for Defiance Break.
践踏 for AoE Launch.
电能围栏 to Block Projectiles.
龙刺地雷 to recast
巨龙扳机.
战斗旗帜 to Revive players. Losing
战术装填 will impact the rotation.Changes in the Tactics Trait Line:
活力战吼 can be used for greater Healing output, losing a Stability source. It will reduce Protection output, meaning
链接破碎者 should be cast off-Cooldown. This change slightly reduces Might output after the opener, but this should be a non-issue with other overlapping sources.
重振旗鼓 may be taken for Cleanse and greater Healing at fights with regular condition pressure.Changes in the Discipline Trait Line:
爆发专精 can be taken alongside
"突破极限!" as an alternative Adrenaline source to drop
心流稳定器.
混斗复元 is an option when using no Banners at fights with conditions.The Warhorn set should only be used at encounters with low Healing pressure for Vigor access and to free the relic slot.
武术节奏 is mandatory if doing so to keep Protection uptime. Any mainhand weapon is acceptable, select for utility. When in doubt, stick to Staff.
| Profession Bar | Default Keybind |
|---|---|
拔出刃枪 | F1 |
F2 |
| Staff | Default Keybind |
|---|---|
| → → | 1 |
2 | |
3 | |
4 | |
5 |
| Mace/Warhorn | Default Keybind |
|---|---|
| → → | 1 |
| → | 2 |
3 | |
4 | |
5 |
| Gunsaber | Default Keybind |
|---|---|
| Swift Cut → Steel Divide → Explosive Thrust | 1 |
| Blooming Fire | 2 |
| Artillery Slash | 3 |
| Cyclone Trigger | 4 |
| Break Step | 5 |
| Default Keybind | |
|---|---|
| Dragon Slash—Force | 1 |
| Dragon Slash—Boost | 2 |
| Dragon Slash—Reach | 3 |
| Triggerguard | 4 |
| Flicker Step | 5 |