Build Difficulty: ● ● ● ○ ○
优点
- Good mobility
- Plenty of CC
- Plenty of utility
- Defensive options
- Tanking build
缺点
- High learning curve
- High mastery curve
- Fast paced rotation
- Complex rotation
[&DQMvGx0nKymEAAAAlQEAAMwSAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=]Build Difficulty: ● ● ● ○ ○
Heal Scrapper is a very strong support in the current meta offering great Cleanses, Healing and Barrier. It also provides a large variety of boons:
Heal Scrapper also gains access to alongside other Gyros which give easy Superspeed output. This can be crucial in fights to gap close or kite away from enemies and thus makes this class a very strong choice.
This build relies a lot on and for Healing, Cleansing and Blast Finishers to activate .
Heal Scrapper has a very fluid rotation when it comes to supporting and will change depending on fights. You will passively be generating a lot of Might by performing Blast Finishers thanks to and by Cleansing allies to trigger .
Follow this priority of skills to have a simple but effective rotation when supporting allies:
Short Bow
Choose a skill according to what your group needs:
| Shortbow | Default Keybind |
|---|---|
2 | |
3 | |
4 | |
5 |
| Med Kit | Default Keybind |
|---|---|
1 |






You can cancel the backwards leap from by using Weapon Swap.
When your Commander calls for a Might up or an call. Do the following
Use to Cleanse your allies when you're getting bombed and grant them Superspeed.
Use as a filler during downtime to constantly Heal allies.
Use as an additional Blast Finisher or to help Revive any Downed allies or to finish off enemy foes. Cast it regularly to maintain Protection uptime.
Use when pushing into enemies to Poison them and Heal your allies via
to Stun Break yourself in dangerous situations.
for a strong Self-Heal and Superspeed
can be used to reposition yourself. Best paired with a Keybind for About Face to move in the direction you want instead.
to Cleanse conditions from yourself and grant yourself Superspeed.
| Skill | Defiance Damage | Source |
|---|---|---|
| 2-4 Seconds | Short Bow |
2 |
3 |
4 |
5 |
| Elixir Gun | Default Keybind |
|---|---|
3 | |
4 | |
5 |
can be taken when struggling with frequent Immobilize, Chilled and Slow.
makes Protection on you stronger and can help you take less Damage.
can be taken to gain extra Condition Removal at the expense of a lot of Healing
can be swapped out with for more frequent Dodges