Build Difficulty: ● ● ○ ○ ○
优点
- Easy to learn
- Plenty of utility
- Defensive options
- Provides party boons
缺点
- High mastery curve
- Requires accurate positioning
[&DQENPS47Gx8DAQAANgEAAC0BAABLAQAANwEAAAAAAAAAAAAAAAAAAAAAAAA=]Build Difficulty: ● ● ○ ○ ○
Feel free to swap out if needed:
| Staff | Default Keybind |
|---|---|
| → → | 1 |
2 | |
3 | |
4 | |
5 |
| Axe/Mace+Shield |
|---|
Support Dragonhunter is a good support choice in the current meta focused on giving Stability and offering good mitigation through Blocks. Similar to Firebrand, you also provide Heals, Cleanses and good defensive boons output.
Support Dragonhunter has a relatively simple rotation priority and is as follows:
is a strong Crowd Control skill used to stop enemy pushes or used on a call.
and will Heal allies whilst you are in Staff. is a good way to provide cover boons to allies after you apply Stability.







| Default Keybind |
|---|
2 | |
3 | |
2 | |
3 | |
4 | |
| → | 5 |
| Dragonhunter Virtues | Default Keybind |
|---|---|
| → | F1 |
F2 | |
F3 |
and → (this will also Knockback enemies from your) will heal allies on your mace/shield set whilst and are ways to apply Aegis and Protection. This is a great way of activating .
Stunbreaking yourself via or with .
Using to block attacks.
Using to turn yourself Invulnerable and resetting your Active Virtues.
is best used in clashes when you need to Heal and Cleanse allies whilst also applying Immobilize to enemies. can also be used to reposition yourself, Heal and Cleanse.
is best used on a Pull call or to Reveal a specific target either at the start or during a fight for coordinated spikes.
| Skill | Defiance Damage | Source |
|---|---|---|
| 320 Range | Shield | |
| 50 Range | Staff | |
| → | 1200 Range | F1 |