Build Difficulty: ● ● ○ ○ ○
优点
- Easy to learn
- Defensive options
- Provides party boons
- Fluid rotation
缺点
- Relies on resource management
- Forced movement
- Fast paced rotation
[&DQkDLg8aPy3cEQAA1BEAACsSAAAGEgAAyhEAAAUCAAAGEtQRKxIAAAAAAAACNQBXAAA=]Build Difficulty: ● ● ○ ○ ○
| Spear | Default Keybind |
|---|---|
2 | |
3 | |
4 | |
5 |
| Shortbow | Default Keybind |
|---|---|
2 | |
3 | |
4 | |
5 |
Power Renegade is a Ranged DPS providing consistent Damage output aswell as multiple Crowd Controls.
Power Renegade offers great decent utility through its boon application: provides to our party some Resistance and Stability, while can also help us with Might.
Additionally,Power Renegade benefits from self Quickness thanks to .
With both our weapons being Ranged, Spear will focus on sustained Damage by maximizing casts while Short Bow aims to deal important spikes thanks to , combined with our stance skills.
Power Renegade has a relatively simple rotation, aiming to swap stances and weapons roughly on Cooldown. While stances follow a fixed rotation, weapon skills are prioritized to fill the gaps in between.
You will always start with and Short Bow to prepare for your first spike as follows:
is solely used for its skill. It deals massive spike Damage and Stuns enemies in a 600 Radius, making it a reliable way to generate Downs safely. We will try to cast this skill twice per stance rotation.
Example rotation:





provides diverse sources of Damage, but also utility through the different spirits we can summon. We will mostly use , and as they all deal great Damage. is our biggest spike, but it is quite unreliable due to Projectile Destruction effects. This skill should therefore be aimed wisely to avoid it being negated.
Example rotation:
If you see you are getting short on Energy as comes off Cooldown, you can use instead of .
Short Bow:
Spear:
Additional Energy use:
If you are still above 10 Energy at the end of your loop and dont have any other filler skill or stance skill avalaible, you can use the following skills:
This build requires good positioning to avoid taking unnecessary Damage, as Dodging is an actual Critical Chance loss due to . You should only Dodge when you absolutely need it to stay alive.
Though, you have a few other tools to help you survive:
| Skill | Defiance Damage | Source |
|---|---|---|
| 3 Seconds | ||
| 2 Seconds | ||
| 180 range | Spear | |
| 2 Seconds | Shortbow |