The rotation is identical to the Power DPS rotation, the main difference being that your Burst skills are now applying AoE
急速!
The rotation aims to get as many casts of
斩首 off as possible, maintaining
狂暴 mode for as long as there is something to hit. Effectively, this means that while on Axe/Axe you cast
斩首 followed by a combination of skills that gets you back to 10 Adrenaline to recast
斩首.
Greatsword Rotation
Opener
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头槌重击
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狂暴
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怒气涌流
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分裂弧斩
- Weapon Swap
旋风斧斩 - the extra adrenaline from
通用怒火 means you can immediately Decapitate after this
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斩首
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双重打击
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飞斧投掷
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斩首
回旋斧斩 - make sure to let the entire attack finish!
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斩首
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旋风斧斩
- Weapon Swap
Greatsword section
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分裂弧斩
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鲜血清算
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分裂弧斩
怒气涌流 during Arc Divider
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回旋剑
百刃斩 - Make sure the final hit goes through or you may not have enough adrenaline for Arc Divider
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分裂弧斩
- Weapon Swap
Axe/Axe section
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旋风斧斩
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- ⇒
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- Weapon Swap
- Return to start of Greatsword section
Spear Rotation
Using Spear efficiently requires more precision than other weapons. and deal extra damage to the target closest to the centre of their AoEs, and and do increased CC to the first target they hit. Additionally, if skills are not used fast enough or at the correct time, it can disrupt later parts of the rotation.
Opener
- - if the boss is not immediately targetable, move this to after Wild Throw
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- - extends duration over the axe section
- Weapon Swap
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- - make sure to let the entire attack finish!
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- Weapon Swap
Spear Section
On the very first loop after the opener, Disrupting Throw will not be immediately available, so use it between the two Wild Throws
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- - Wild Throw will interrupt the cast of this skill if you use it too early so be careful
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- - this will not interrupt Wild Throw so you can queue it during the cast of the previous skill
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- Weapon Swap
Axe/Axe Section
You have a brief window after swapping weapon where the damage from is still ticking. This allows you to use immediately and then again after a single . If you're too slow, use a single auto to gain the missing adrenaline.
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- ⇒
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- (optional) - if your target is below 25% health, this is worth using
- Weapon Swap
- Return to start of Spear Section
Axe Rotation
General Tips
Axe
- If you have trouble memorising the Axe section, it may be helpful to think of it as a priority list to build adrenaline for your next :
- +
- +
- +
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- When is almost off cooldown, use your remaining axe skills (make sure to be at full adrenaline) and Weapon Swap instead of .
Berserk
- All your Rage and Burst skills extend the duration of Berserk, which means it is important to use them as soon as they are available to avoid dropping out of Berserk.
- This involves using , and to maintain damage rather than a stunbreak/CC.
- If you drop out of Berserk, you should already be at full adrenaline when it is next available, so you use ⇒ after entering Berserk instead. This means your second Berserk has a longer duration and is (even) easier to maintain.
- Generally you shouldn't be auto-attacking while mode is active.
Outside of Berserk
- Ideally you are always in Berserk during DPS phases.
- Stay on Axe when you're not in Berserk, but as isn't available you should just use your Axe skills as they come off cooldown.
- Try to complete your Axe auto chains when not in Berserk.
- Do not use your rage skills whilst outside of Berserk.
- Use as soon as it is available.