This is a test build. You may comment and rate it.
Focused on: Condition damage and Sustain
Designed for: WvW Roaming
Difficulty: Normal
This build was last updated on May 17, 2024.
This is a test build. You may comment and rate it.
Focused on: Condition damage and Sustain
Designed for: WvW Roaming
Difficulty: Normal
This build was last updated on May 17, 2024.
Hi its Night. This is a outnumbered roaming build focused on surviving outside of stealth to actually absorb pressure instead of waiting in stealth looking for burst while your team absorbs all aggro. It works around the Upper Hand trait restoring initiative, and initiative spending dodges refunding themselves and applying condis with relic of mirage, Deadly Ambition, and sigil of torment. The idea of this build is that the evades themselves deal passive and meaningful damage to multiple targets.
[&DQUcGzYnBxaUEgoBWAAZARkBVwG2EjQB7hIoAAAAAAAAAAAAAAAAAAAAAAADLwAFADYAAA==]Lotus Training ⇒ Bounding Dodger less constant pressure but more burst and survivability, good with lots of other weapons if you drop dagger.
Lotus Training ⇒ Unhindered Combatant Viable too, loss of damage but great in certain situations, depends on weapon choice alot.







High
Moderate
Sources: Initial Concept posted 4/26/24 by NightGw2
Weapon
Any weapons work as long as you have good dual skill evades on at least one set. Dagger/Dagger crushes most full melee, and hits 5 targets, Pistol/Pistol or scepter/x provides a fully ranged option when taken with axe/pistol.
Heal
Elite
Full celestial is an equally viable option, as is a cele grieving mix for a higher damage!