Astral Force
Access to is gated by a resource called Astral Force. The trait gives a small amount of passive Astral Force generation, but you mainly gain it by dealing damage and by healing allies.
Thanks to , hitting targets generates more Astral Force than heal druid builds so you should always have enough to go into off cooldown, but in fights with significant downtime, you may wish to bring a skill that provides group healing when outside of . You have three healing skills that could do this job: , and .
If there is no dedicated healer in your group, is a great choice as each tick of will provide you with Astral Force. If there is a dedicated healer though, their will overpower yours and make the skill rather useless.
Rotation Fundamentals
The most important trait in this build is . This applies bleeding to targets every time you CC or them (the cooldown only applies to the from entering ). , and all pulse on their targets, making them very potent skills.
Otherwise, the rotation is very similar to Soulbeast - Condi DPS, with the additional factor that you wish to enter as often as you can to gain access to the skills from and maintain the buff from .
Rotation
You can precast and dodge twice to stack up .
In fractals, can be precast by entering and exiting before taking the Mistlock.
The general structure outside the opener is:
- Weapon swap
- or
- Other available skills
- or
- section
- and use all available weapon skills
- Repeat from the start
Your utility and elite skills should be used off cooldown, but weapon skills are higher priority.