This is a test build. You may comment and rate it.
Focused on: Control, Damage and Burst
Designed for: PvP Conquest
Difficulty: Hard
This build was last updated on November 04, 2025.





Note: attunement swapping counts as a weapon swap for Elementalists, allowing us to use Sigil of Cleansing and Energy even on this build.
And another
炼狱之火 build. This Trait matches well with our Elite Skill and increases offensive options for when all stun are on cd and for burst combos
the solid crit chance allows for more burning with
燃烧精准 and
窒息光环 for condition cleansing which we otherwise cant get.
Variant:
风灵附体 for better movement in fights while preasured or chasing
Specialization Evoker: bot|mid|top
"Earthen Fortification" grants
保护 for 4s on disabling a foe
"Elemental Balance" for a bit more Damage and less damage taken
"Familiars Focus" Heals when you use F5 and grants reduced strike and condition damage taken
A fresh Evoker Build to have Fun during Elite Specialisation Beta. If you like bruiser like gameplay this might be an elementalist build for you. It focuses on immense AoE Croud Control and and Burst Damage through
导雷神针 while having more Access to Defensive Options than other Lightning Rod Builds because of high
保护 and uptime.
保护 in this Build has great value because it also reduces incoming condition damage.
Elite for your Elite Skill you want "Elemental Procession". This skill deals devastating Damage in a large area scaling with your crit and burning damage while also beeing able to Trigger 2 times.
utility variants
You want to Specialize in Earth for the Toad. Its Skill "Calcify" grants you another and Instant way to proc in an Area around you and also grants Barrier if it interupts. Activating "Calcify" reduces incoming strike and condition damage for 5 seconds and is one of the very few healing sources in this build. This new F5 is a significant increase in procs. Every 3 "calcifies" your Toad is able to use "Seismic impact" an Area that creates a circle pit that enemies cant leave, making them vulnerable to even more stuns. Also a Source of protection.
General
Stuns
Elite Skill Elemental Procession
This new Elite skill finaly deserves its name and is insane in every Way. Its the tool to win and to turn fights. This Elite skill does a lot of things:
Because of all it does its a very versatile skill. You can cast it to open a rotation on an important target. Or you may cast it to finish already low enemies that used all of their escapes. It also offers a lot of turning potential by creating space for you or your teammates through a dangerous zone that enemies cant pass safely or healing up low allies and turn the pressure on the attacking enemy.

its a 60 sec cd so use it wisely but dont hold it back for too long its the best skill you have
Defense
The Main Source of Defense is damage mitigation which we have plenty. Sadly they are multiplicative and not additive but they still add up:
CC is your friend not only offensive but also defensive. Enemies under the effect of or usualy deal very low amounts of damage. CCing an enemy grants
is a great defensive debuff that effectivly reduces enemies critical strike chance by 50% and hit damage by 25%
is a solid defensive and offensive option for when you are beeing focused hard in a teamfight or outnumbered on sidenodes
Condition cleanses are:
Offense
Weaknesses
still in Editing Process.