刃爪之怒 is essentially interchangeable with
暗刃勇气, the latter can be useful if you need
稳固 or CC in your opener, if your supports for some reason aren't bringing any, i.e. on Gorseval or on fractal fights that start on a CC bar. Keep in mind that
稳固 can be corrupted into
恐惧, so on encounters with boon corruption
刃爪之怒 is better.
During the loops below, you want to cast
壁垒轰炸 whenever it becomes available, without interrupting your auto attack chains. The only exception to this rule is when you can manage to cast it so early in the sword loop, that it will still fit inside
争斗者古物 uptime. Eventually, you will also reach a sword loop, where
壁垒轰炸 never comes off cooldown at all. You need to spot this early and replace it with
高层命令, as well as casting
冰冻隔离 off cooldown in between your auto attack chains, otherwise you will not be able to drain enough energy to trigger
迷雾涌能 without significantly reducing your dps potential.
Rotation
Start on
传奇龙魂使姿态 and Greatsword
Opener
-
永恒挽歌
-
冰刃怒火
刃爪之怒 - this will be instant cast thanks to being Enhanced by the previous skill
-
传奇刺客姿态
- Weapon Swap
-
壁垒轰炸
Assassin/Sword Loop
冰冻隔离 +
压倒优势
-
桎梏波动
-
死亡打击
突刺预备 ⇒
野蛮利刃 ⇒
裂隙劈砍 x5
-
突刺预备
-
传奇龙魂使姿态
- Weapon Swap
Renegade/Greatsword Loop
-
冰刃怒火
-
迷雾释放
永恒挽歌 +
断刃壁垒 whenever available as instant cast. Do not forget to cast this, or you will lose
人人为我 uptime!
-
幻影突袭
- ⇒ ⇒
-
- ⇒ ⇒ x2
-
-
-
-
- Weapon Swap
- Return to start of Assassin/Sword Loop
Video Example: Power Renegade (Gs/SwSw) - 42.297 dps
General Usage
- 23% of your crit chance comes from having full endurance (via ), so try to avoid dodging if you can.
- Both weapon sets have active defense - on Sword and on Greatsword.
- Your most important DPS skills are , , and along with and (on sword), and and (on greatsword) in this order of priority. If your dps window is small or coming to an end, try to fit as many of these skills in before the target phases.
- When you're not casting skills make sure you're consistently auto-attacking the boss, being careful not to interrupt the chain as the damage is heavily back-loaded.
Break bars
Due to their large energy costs (or requirement to swap to staff) all of this build's CC options will result in a large drop-off in your DPS. However, they are all powerful AoE control effects so they can be used to rescue your group from dangerous situations and are well worth pressing once you get comfortable with resetting your burst windows.
- outputs a large amount of breakbar damage after a noticeable delay, be aware that you have to stay within 600 units for the skill to function so you can't move away if cast at max range as well as casting it slightly ahead of a breakbar to account for the delay.
- is less value than due to the large energy cost for relatively low CC output in comparison, but can still be useful given the correct situation.
- (only if using Staff) is one of the strongest CC skills in the game. However be aware that this is only a last resort CC option, as it will reduce your damage enormously just to bring a staff at all, even if you never use it. If possible, step back from the target slightly before casting this to maximize the impacts that land on the boss. Be careful using this skill near the edges of platforms, such as on Xera or the final boss of the Chaos fractal as the forced movement can send you over the edge.