This is a test build. You may comment and rate it.
Focused on: Condition damage and Utility
Designed for: PvP Conquest
Difficulty: TBD
This build was last updated on September 09, 2025.
This is a test build. You may comment and rate it.
Focused on: Condition damage and Utility
Designed for: PvP Conquest
Difficulty: TBD
This build was last updated on September 09, 2025.
A Condition Revenant PvP build that offers a potent burst of damage in teamfights with minor utility.
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Amulet
狂暴项链 - More Toughness for less damage.Weapons
流血 which helps covering other conditions.Note: Legend swap can trigger on weapon swap sigils, changing weapons is not required.
Important Mechanics
折磨 is your main condition and anytime you reach 5 total application or above, cc'ing with any skill/weapon will result in a small burst 240 radius AoE of and added
折磨.
远古回响 allows for quick tanking on Jalis after legend swap while Mallyx can be used to counter soft CC's such as
目盲 with
抗性.
瘟疫侵染 is essential for survival under condition pressure. Keep in range of enemies if you're dealing with conditions.
传奇恶魔姿态
赋能悲痛 should be used whenever needed, on occasion there might be opportunities to increase it's value with conditions but
中毒 significantly reduces it's effectiveness so if you can wait it out, it's best doing so.
驱逐附魔 remove boons per hit, if the first hit misses with
目盲 all hits will miss. Good at penetrating defensive enemies to trigger Akeem shortly after. It can also pass through targets, dealing potent collateral damage/debuffing.
苦痛召唤 is your main skill used offensively for the burst and defensively for kitting while Unyielding Impact should always be used defensively, the damage it adds is insignificant unless interrupting resurrections with the
中毒.
吸收苦痛 has a relatively delayed completion, using it for
稳固 on stunbreak is the safest use case, if you have too much energy before a legend swap it can be great for
决心 and transfer conditions shortly after to an enemy given you might pull some off allies.
拥抱黑暗 normally doesn't see much use unless you have the spare energy to risk, leaping with
苦痛召唤 for is one of the use case however Staff see's most of the value for the lack of condition output while also playing defensively.
传奇矮人姿态
抚伤之石 should only be used under condition pressure since much of the Legendary Dwarf Stance mechanics allows you to tank a lot of it at once while
稳固 is also abundant in an emergency if swapping to Legendary Dwarf Stance.
稳固激发 should be defensively to prevent cc's, secure sustain skills, finish players or reduce power damage. Using offensively is not recommended due to lack of damage.
强制束缚 is mainly used offensively in various ways but can also be used defensively. Can apply with Akeem.
复仇之锤 is a quick instant damage reduction with it's healing effectiveness increases the more targets being hit. Mainly it contributes to
威能 generation while having
决心 which also reduces condition damage by a lot when combined.Shortbow
Main hand where all the majority of damage comes from.
Staff
Swap for sustaining or interrupting revives in a pinch.