The rotation below is for maximum damage, but if you are struggling with boon provision you can add a couple of extra steps (see below).
Opening Burst
- Summon in before the encounter starts, and swap to .
- Cast from afar then begin channeling . Ideally you time the cast to finish on top of the enemy the moment combat begins. If you aren't confident in pre-casting, you can use after instead.
- and during the cast of the skills above.
Loop
The rotation is very simple. After , you switch to , use two skills, then return to to overload and repeat.
Throughout the rotation, cast whenever it's available - it doesn't interrupt other channels.
Fire
-
- . If not available, use instead.
- during the cast - we use the longer cast time skill second in order to spend as little time autoattacking in Air Attunement as possible.
Air
- Use whichever of the following cooldowns are available, otherwise just autoattack
-
-
- - this has no cast time, so cast during other skills. You should be able to use it twice each time you're in air.
- - you can step back from the boss before casting this to maximize the hits you get from it.
-
- as soon as Overload Air finishes
Extra boons
and are not part of the default rotation, but can be included to increase your boon uptime. significantly increases your generation, and provides as well as extending all boons by two seconds.