The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage and Mobility
Designed for: PvP Conquest
Difficulty: Easy
This build was last updated on June 05, 2026 and is up to date for the June 2, 2026 patch.
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage and Mobility
Designed for: PvP Conquest
Difficulty: Easy
This build was last updated on June 05, 2026 and is up to date for the June 2, 2026 patch.
A core duelist Warrior PvP build with good damage and mobility which can also be used by F2P players, focusing on winning 1v1s and other smaller skirmishes.
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Utility
牦牛纹章 can be replaced by:
平衡姿态 - both are stunbreaks with
稳固. The signet provides passive mitigation while untouched, while the stance offers stronger mitigation but only while active. The stance is also better against boon removal, as it applies Stability periodically. These are equally viable options.
"为了正义!" - instant damage boost for you and your team, also acts as a second healing skill because of various trait synergies with Might stacking. Consider picking up
活力战吼 and
重振旗鼓 on Tactics.
孤注一掷 - stunbreak that can also be used offensively for better burst/cleave, even has Might synergy for extra healing.
痛苦忍耐 - excellent proactive defensive choice against direct power damage burst, also break stuns.
Settings
突击斩 for disengaging from fights. For more general tips check out our settings guide.General
Playstyle: this build is all about weaving hard hitting skills into chains of block and evade frames. The combos aren't set in stone, rather you'll need to adapt based on what CDs are available. Minimize melee contact, dodge/block/evade as many things as possible, and spike targets when an opening shows. Examples:
强力正义 and
治愈威能 causes
威能 applications to heal you and grant a tiny bit of endurance.
If possible, dodge into enemies to damage them with
野蛮闪避 and generate
威能. This is especially useful if you're
目盲ed as the damage of the dodge will miss, consuming the condition and allowing you to immediately follow up with something more dangerous.
Use
旋风斩 and
突击斩 as often as possible while traveling between capture points. In combat these skills can also get you out of
定身 because of the trait
战士冲锋.
Swapping weapons in the middle of a burst cancels them and retains the adrenaline. You can use this to your advantage by baiting dodges with
剖脏 or to keep your adrenaline if you know a burst won't land.
弧线斩切 can also be stowed instead of weapon swapped.
can be your make or break skill during duels or downing an opponent. Try using it at the end of a player's dodge roll to make it harder to avoid. Alternatively, this can be used defensively for the evasion and mobility to avoid damage or disengage from a fight.
is a niche skill that shines in 2 situations:
and will be used to manage condition levels before resorting to mass cleanses.
(SIO) is both a stunbreak and an instant mass cleanse. In condi matchups use your other stunbreaks first if your condi levels are still manageable, keep this for emergencies. If conditions are starting to overwhelm you but you can get a cast off, prioritize using for cleansing before resorting to SIO.
Usually it's best NOT to use the downed state skill . Use it only if you're certain that you can get a kill in that 15 second time frame. Why? Let's say you were in a 1v1. If both you and the enemy are downed, a lucky Vengeance can get the kill and bring you back to life. However, if only you're downed and your opponent is alive and has already captured the point, Vengeance would be a terrible idea. Vengeance prevents capture point contribution, which means he can just leave you alone and you'll achieve nothing except delay your own respawn by 15 seconds while your team will be outnumbered.
Rampage
is what you use when you want to burst a target or desperately need mobility to either chase down someone / run away from a fight.
Example of a Rampage burst rotation: ⇒ ⇒ ⇒ ⇒
The CC skills in rampage barely do any damage anymore, but and the autoattack chain are still quite powerful.
Variants
Variants
Variants
能者灾厄 is also a viable option if you can afford to give up some cleansing.Tactics can be replaced by Defense, which makes you better against
目盲 and
虚弱 spamming specs:
Relics
Amulet
粉碎者项链 - a more tanky and beginner-friendly option with slightly lower damage.Sigils