Here are the most common utility skills you'll be using. For a full list of viable utilty skills check the Gameplay Guide.
for Aegis.
for Stability.
for a 1200 Range burst Heal and Condition Cleanse.
for ranged Revives.
, or for additional Breakbar damage.
Arcane Trait Line can be swapped out for Earth Trait Line or Air Trait Line. For an overview of their advantages and how to use them, check the Gameplay Guide.
Alternate between 火焰过载 and 流水过载 for Might, Alacrity, Regeneration, Vigor and a good chunk of Protection.
Inbetween overloads you want to dip into 空气协调 and use 乘风急速 to upkeep Swiftness.
Cast "炽火燎原!" off Cooldown and use 大地喷发 and 寒冰尖刺 to Blast 火焰过载 and 熔岩喷泉 for Might and Fury. Since Blasting requires you to go into 大地协调, you'll simultaneously be providing most of your Protection due to 元素协调.
Your main sustain comes from a combination of 抚伤迷雾 and Regeneration. Together, these sources provide ~850 Healing per second for each of your party members.
can be provided by entering . This effect is applied every 3 seconds whilst in and lingers for 10 seconds.
You can provide Regeneration and Healing by sharing Auras to trigger and .
can provide some additional Healing around your target whilst you're chilling in .
Burst
→ is a massive Heal on a low Cooldown. Note that the heal will happen around yourself and does not have a cast time, which means you can cast it during any other skill without interrupting them.
Use whenever you need a big burst Heal, but be careful to not interrupt any Overloads by doing so.
You can use as an on demand long Range Heal. It has quite a low Cooldown, so feel free to constantly use it.
Entering will also Heal around you due to . You can combine this with a Dodge to trigger to turn it into a big burst Heal.
You can also use Blasts to proc Area Healing or with one of the following skills:
Staff:
Staff:
Staff:
Dodging in due to
Crowd Control
You'll mostly be using the following Defiance Damage skills. For a full list of available Defiance Damage skills check the Gameplay Guide.
Skill
Defiance Damage
Source
150
Staff
200
Staff
200
Staff
200
Utility
→
300-400
Utility
→
232
Utility
→
200
Utility
→
150
Utility
will increase the duration of Stuns and Dazes you apply. will increase the duration of Stuns you apply (for more info on the Air Trait Line check out the Gameplay Guide).