Build Difficulty: ● ○ ○ ○ ○
优点
- Plenty of CC
- Provides self boons
- Easy to learn
- Lots of cleave
缺点
- No ranged DPS
- Relies on resource management
- Requires accurate positioning
- Forced movement
One of the challenges of most Necromancer builds is Life Force management. Practicing your build and learning encounters will go a long way towards effective resource management, but sooner or later you will need to generate extra Life Force. Mastering when and how to focus on gaining Life Force is the difference betwe
Build Difficulty: ● ○ ○ ○ ○
has no cast time, so cast it at any point in the rotation. For many encounters, this skill will be replaced with a situational skill. See the Full Guide for more details.
| Dagger & Sword | Default Keybind |
|---|---|
2 | |
3 | |
| → | 4 → 4 |
| → | 5 → 5 |
| Greatsword | Default Keybind |
|---|---|
2 | |
3 |
The signature mechanic of Reaper upgrades the Necromancer's to the melee focused .
The trait encourages a rotation of entering and regularly. To get used to this timing, start with the simplified rotation:
For this step, maximize your burst damage by learning the Opener Combo:
Cast quickly after to cancel its long aftercast.
Use this at the start of combat and whenever there is enough down time for Wells to be off Cooldowns. Delay using the Opener if a burst window is about to happen.
Additionally, use this step to refine the Greatsword loop by integrating the Opener and :
Each Auto Attack Chain resets the Cooldown of . You may notice that has no Cooldown when the enemy is below 50% health. Step 5 will discuss this in greater detail.
To further increase damage, add in the rest of the Shroud skills. This will complete the Shroud loop:
can be used in place of Auto Attack Chains, but is severely buggy and will often miss entirely. It is used on Golem to bench but is often avoided in actual encounters.






4 |
5 |
| Reaper's Shroud | Default Keybind |
|---|---|
2 | |
3 | |
4 | |
5 |
One of the challenges of most Necromancer builds is Life Force management. Practicing your build and learning encounters will go a long way towards effective resource management, but sooner or later you will need to generate extra Life Force. Mastering when and how to focus on gaining Life Force is the difference between a mediocre and great Reaper player.
In general, review the Introduction to Necromancer guide for a list of Life Force generated per skill. To summarize for this build though, do the following:
If currently on Greatsword:
If currently on Dagger:
In either case:
Remember, it is a major damage loss to enter Shroud just to get knocked out early, whether due to natural drain (5% per second on Reaper) or taking damage. If needed, exiting Shroud early is better than than being forced out.
Next, add in Dagger skills. The loop is very simple since it only uses two skills:
Offhand weapon skills are not used in the rotation and should only be used situationally for things like Breakbar damage or emergency Life Force.
The full rotation then will be:
Remember that delaying the Shroud loop will be a damage loss, so the time outside of Shroud should be at most 8 seconds. Aim to enter Shroud as close to Cooldown as possible.
For this last step, separate the rotation outside of Shroud into two parts: Above 50% and Below 50%. The Above 50% rotation is what you have learned up to this point. When the enemy is below 50%, since has no Cooldown, make the following changes to allow more casts of it: